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Eyebite: Difference between revisions

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177 bytes added ,  8 August 2023
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(Created page with "{{SpellPage | name = Telekinesis | image = Spell_Transmutation_Telekinesis.png | level = 5 | school = Transmutation | ritual = | classes = | class learns at level 9 = Sorcerer, Wizard, Great Old One Warlock | class learns at level 2 = | races = | race learns at level 1 = | race learns at level 2 = | summary = | description = Throw a creature or object up to 18m/60ft with a thought. Once per turn, you can use Telekinesis again without expending a spell slot. Heavier item...")
 
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{{SpellPage
{{SpellPage
| name = Telekinesis
| name = Eyebite
| image = Spell_Transmutation_Telekinesis.png
| image = Spell_Eyebite_Panicked.png
| level = 5
| level = 6
| school = Transmutation
| school = Necromancy
| ritual =
| ritual =
| classes =  
| classes =
| class learns at level 9 = Sorcerer, Wizard, Great Old One Warlock
| class learns at level 11 = Bard, Sorcerer, Warlock, Wizard
| class learns at level 2 =
| class learns at level 2 =
| races =
| races =
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| race learns at level 2 =
| race learns at level 2 =
| summary =
| summary =
| description = Throw a creature or object up to 18m/60ft with a thought. Once per turn, you can use Telekinesis again without expending a spell slot. Heavier items deal more damage.
| description = Your eyes become black corridors walled in teeth, your gaze capable of inflicting dread, sickness, or putting creatures to sleep. While Concentrating, you may cast Eyebite without expending a spell slot.
 
Each round, up to ten rounds while concentrating, you can inflict of the following effects on a target:
* [[Eyebite: Panicked]]
* [[Eyebite: Sickened]]
* [[Eyebite: Asleep]]
| action type = action
| action type = action
| attack roll =
| attack roll =
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| damage modifier =
| damage modifier =
| damage type =
| damage type =
| damage save =
| damage save = yes
| damage save effect =
| damage save effect =
| extra damage =
| extra damage =
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| aoe m =
| aoe m =
| aoe ft =
| aoe ft =
| condition = Prone
| condition =
| condition duration = 1
| condition duration =
| condition save = Strength
| condition save =
| area =
| area =
| area category =
| area category =

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