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Dark Ring: Difference between revisions

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1,086 bytes removed ,  8 August 2023
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| <!-- See here for tips on how to use this template: https://bg3.wiki/wiki/Template:EquipmentPage -->
| <!-- See here for tips on how to use this template: https://bg3.wiki/wiki/Template:EquipmentPage -->
| image = Dark ring.png
| image = Dark ring.png
| description = A '''Dark Ring''' is a common [[Rings|Ring]] that's primary purpose is to sell for gold. <!-- This is the first text that will appear on the page. Briefly describe what the item is and what makes it noteworthy. -->
| description = A '''Dark Ring''' is a common [[Rings|Ring]] that's primary purpose is to sell for gold.
| quote = With a sharpened gemstone at its centre, this ring is capable of cutting the very flesh it decorates.
| quote = With a sharpened gemstone at its centre, this ring is capable of cutting the very flesh it decorates.
| type = Rings <!-- Item type. Choose one of: Clothing, Light Armour, Medium Armour, Heavy Armour, Shields, Amulets, Belts, Boots, Cloaks, Gloves, Helmets, Rings -->
| type = Rings
| proficiency =  <!-- Leave EMPTY if no proficiency needed, otherwise choose from: Light Armour, Medium Armour, Heavy Armour, Shields -->
| rarity = common
| armour class =  <!-- Leave EMPTY for non-Armour/non-Clothing, otherwise: the Armour Class value displayed on the Armour's tooltip. -->
| armour class bonus = <!-- Leave EMPTY for non-Shields, otherwise: the bonus to AC granted by wearing this item, e.g.: +2, +3, +4 -->
| stealth disadvantage = <!-- Does this item grant disadvantage on stealth checks? LEAVE EMPTY if no! -->
| enchantment = <!-- Leave EMPTY for none, otherwise: +1, +2, +3, +4, +5 -->
| rarity = common <!-- Choose from: common, uncommon, rare, very rare, legendary, story -->
| weight kg = 0.05
| weight kg = 0.05
| weight lb = 0.1
| weight lb = 0.1
| price = 14
| price = 14
| special = <!-- List of special features, bonuses, or abilities granted by the item. -->


| where to find = Random loot from chests and NPCs. <!-- Describe where and how to obtain the item. -->
| where to find = Random loot from chests and NPCs.


}}
}}

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