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Damage: Difference between revisions
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→Damage types: Added mention of non-physical damage often being referred to as elemental damage.
(Removed the misleading part about "two-handed" weapons rolling two dice as there are single-handed weapons that do that too, such as BOOOAL's Sickle or Shadow Blade.) |
m (→Damage types: Added mention of non-physical damage often being referred to as elemental damage.) |
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Bludgeoning, piercing and slashing damage are sometimes collectively referred to as {{DamageColor|Physical|'''Physical damage'''}}. Almost all weapons, melee or ranged, deal one of the physical damage types, although there are exceptions such as the [[Ne'er Misser]]. | Bludgeoning, piercing and slashing damage are sometimes collectively referred to as {{DamageColor|Physical|'''Physical damage'''}}, while the remaining damage types are sometimes collectively referred to as {{DamageColor|Fire|'''Elemental damage'''}}. Almost all weapons, melee or ranged, deal one of the physical damage types, although there are exceptions such as the [[Ne'er Misser]]. | ||
The wiki sometimes uses the term {{DamageColor|Physical|'''Weapon damage'''}} when the type of damage is based on the ''primary'' damage type of the weapon being used. This is almost always one of the physical damage types, but can be something else in rare cases. For example, after casting [[Hunter's Mark]] on an enemy, an attack with most longswords would deal additional slashing damage, and an attack with most hand crossbows would deal additional piercing damage. However, an attack with the [[Ne'er Misser]] would deal additional force damage, because the Ne'er Misser uses force as its primary damage type. Another example would be using [[Sneak Attack (Melee)|Sneak Attack]] with a [[Flame Blade (weapon)|Flame Blade]] or [[Shadow Blade (weapon)|Shadow Blade]], which would make the sneak attack deal fire or psychic damage, respectively. | The wiki sometimes uses the term {{DamageColor|Physical|'''Weapon damage'''}} when the type of damage is based on the ''primary'' damage type of the weapon being used. This is almost always one of the physical damage types, but can be something else in rare cases. For example, after casting [[Hunter's Mark]] on an enemy, an attack with most longswords would deal additional slashing damage, and an attack with most hand crossbows would deal additional piercing damage. However, an attack with the [[Ne'er Misser]] would deal additional force damage, because the Ne'er Misser uses force as its primary damage type. Another example would be using [[Sneak Attack (Melee)|Sneak Attack]] with a [[Flame Blade (weapon)|Flame Blade]] or [[Shadow Blade (weapon)|Shadow Blade]], which would make the sneak attack deal fire or psychic damage, respectively. |