62
editsAd placeholder
Druid: Difference between revisions
Jump to navigation
Jump to search
→Class information: Reorganize section into proficiency and non-proficiency information
Summer Child (talk | contribs) (→Class information: Add multiclass proficiency info for ease of reference) |
Summer Child (talk | contribs) (→Class information: Reorganize section into proficiency and non-proficiency information) |
||
Line 149: | Line 149: | ||
== Class information == | == Class information == | ||
=== | ===Attributes=== | ||
[[File:Default Druid Armor.png|250px|right|Druid's default armour]] | [[File:Default Druid Armor.png|250px|right|Druid's default armour]] | ||
Line 160: | Line 159: | ||
: {{Ability|Constitution}} for hit points and {{Concentration}} checks | : {{Ability|Constitution}} for hit points and {{Concentration}} checks | ||
: {{Ability|Dexterity}} for [[Armour Class]] | : {{Ability|Dexterity}} for [[Armour Class]] | ||
; [[Spells|Spellcasting]] ability | |||
: {{Ability|Wisdom}} | |||
; [[File:Prepared Spells Icon.webp|24px]] Prepared spells | |||
{{Hatnote|For a list of spells available to druids, see: [[List of Druid spells]].}} | |||
: You may swap your prepared spells at any time while out of combat, but can only have a certain number of spells prepared at a time. The spells must be of a level for which you have spell slots. | |||
: Number of Prepared Spells = {{InfoBlob|Druid Level + [[Wisdom]] Modifier}} ''(minimum of 1 spell.)'' | |||
===Starting [[Proficiency|Proficiencies]]=== | |||
; Saving throw proficiencies | ; Saving throw proficiencies | ||
: {{Ability|Wisdom}}, {{Ability|Intelligence}} | : {{Ability|Wisdom}}, {{Ability|Intelligence}} | ||
Line 170: | Line 178: | ||
: {{Skill|Arcana}}, {{Skill|Animal Handling}}, {{Skill|Insight}}, {{Skill|Medicine}}, {{Skill|Nature}}, {{Skill|Perception}}, {{Skill|Religion}}, {{Skill|Survival}} | : {{Skill|Arcana}}, {{Skill|Animal Handling}}, {{Skill|Insight}}, {{Skill|Medicine}}, {{Skill|Nature}}, {{Skill|Perception}}, {{Skill|Religion}}, {{Skill|Survival}} | ||
: You receive a bonus to every [[Character Creation#Skills|Skill]] that you are [[Proficiency|Proficient]] in. At character level 1 the [[Proficiency Bonus]] is +2. | : You receive a bonus to every [[Character Creation#Skills|Skill]] that you are [[Proficiency|Proficient]] in. At character level 1 the [[Proficiency Bonus]] is +2. | ||
; Starting Equipment : {{RarityItem|Druid Quarterstaff}}, {{RarityItem|Druid Leather Armour}}, {{RarityItem|Grovetender Boots}} | ; Starting Equipment: {{RarityItem|Druid Quarterstaff}}, {{RarityItem|Druid Leather Armour}}, {{RarityItem|Grovetender Boots}} | ||
===[[Classes#Multiclassing|Multiclass]]=== | ===[[Classes#Multiclassing|Multiclass]] [[Proficiency|Proficiencies]]=== | ||
; Equipment proficiencies | |||
: {{LightArmour}}, {{MediumArmour}} | : {{LightArmour}}, {{MediumArmour}} | ||
: {{Shields}} | : {{Shields}} | ||
== Level progression == | == Level progression == |