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Rogue: Difference between revisions

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In the vanilla game, sneak attack does scale only with rogue levels
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(In the vanilla game, sneak attack does scale only with rogue levels)
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: Once per turn, you can deal an extra {{DamageText|1d6|Physical|drs=t}} damage to an enemy you have {{Advantage}} on, or have an ally next to.
: Once per turn, you can deal an extra {{DamageText|1d6|Physical|drs=t}} damage to an enemy you have {{Advantage}} on, or have an ally next to.
: You must have a [[Finesse]] or Ranged weapon equipped.
: You must have a [[Finesse]] or Ranged weapon equipped.
: As you gain levels (in any class), this damage will go up by adding more {{DieIcon|d6|Physical}} d6 dice.
: As you gain Rogue levels, this damage will go up by adding more {{DieIcon|d6|Physical}} d6 dice.


{{Level header|2}}
{{Level header|2}}

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