Ad placeholder

Helldusk Armour: Difference between revisions

Jump to navigation Jump to search
159 bytes added ,  20 December 2024
Corrected note on FlexibleArmor_Defense_Passive. It doesn't grant the Defense fighting style, instead it checks if the wearer has it and grants +1 AC if so
(Changed notes from 'Elven Chain' to 'Helldusk Armour' to better reflect the page content.)
(Corrected note on FlexibleArmor_Defense_Passive. It doesn't grant the Defense fighting style, instead it checks if the wearer has it and grants +1 AC if so)
Line 19: Line 19:
| special = {{SpellAction|Fly (bonus action)}}
| special = {{SpellAction|Fly (bonus action)}}
| notes = * This item does not have a Proficiency Group (in order for all classes to be 'proficient' with it).  As a result, items such as [[Bracers of Defence]], [[Bonespike Boots]], and [[Corellon's Grace]] that are not supposed to give their bonuses while wearing armour still provide their benefits with the Helldusk Armour equipped. The extra movement speed granted to monks by [[Unarmoured Movement]] is also not lost when wearing this armour.  
| notes = * This item does not have a Proficiency Group (in order for all classes to be 'proficient' with it).  As a result, items such as [[Bracers of Defence]], [[Bonespike Boots]], and [[Corellon's Grace]] that are not supposed to give their bonuses while wearing armour still provide their benefits with the Helldusk Armour equipped. The extra movement speed granted to monks by [[Unarmoured Movement]] is also not lost when wearing this armour.  
* This armor has a hidden passive {{c|MAG_FlexibleArmor_Defense_Passive}} which grants the Defense [[fighting style]], causing it to give +1 AC (+2 AC when worn with a class that also selected Defense) when worn alongside at least one other piece of gear that counts as armor (e.g. a light armor helm).
* The {{SAI|Defence}} fighting style can grant up to +2 AC when used with this armour. For the same reason as above, Defence does not normally work with the Helldusk Armour as it is not properly considered armour. To work around this, the armour has a hidden passive that grants +1 AC if the wearer has Defence. But if the wearer also has another piece of armour equipped (e.g. a helmet), the normal +1 AC from Defence will also be applied for a total of +2 AC.
| image = Helldusk Armour Icon.png
| image = Helldusk Armour Icon.png
| controller icon = Helldusk Armour Unfaded.png
| controller icon = Helldusk Armour Unfaded.png

Navigation menu