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Scratch can be recruited as a camp follower and familiar.
Scratch can be recruited as a camp follower and familiar.


He is found in the Forest, west of and above {{Coords|69|476|Owlbear Nest}}. Scratch defends the body of his dead master, a messenger named Gomwick. The party must tell him they mean no harm:
He is found in the Forest, west of and above {{Coords|69|476|Owlbear Nest}}. Scratch defends the body of his dead master, a messenger named Gomwick. The party must tell him they mean no harm.


==== Without Speak with Animals ====
====Calming down Scratch====
*{{Dialogue option|''Peer at his collar.''|roll=Perception|dc=10}}
:Without Speak with Animals
**{{Dialogue option|It's all right, Scratch. I'm not going to hurt you.}}
:*{{Dialogue option|''Peer at his collar.''|roll=Perception|dc=10}}
*{{Dialogue option|''Kneel - you mean no harm.''|roll=Animal Handling|dc=10}}
:**{{Dialogue option|It's all right, Scratch. I'm not going to hurt you.}}
*{{Dialogue option|Stand down!|roll=Intimidation|dc=10}}
:*{{Dialogue option|''Kneel - you mean no harm.''|roll=Animal Handling|dc=10}}
*{{Dialogue option|'''''ROAR.'''''|tags=Berserker|roll=Intimidation|dc=5}}
:*{{Dialogue option|Stand down!|roll=Intimidation|dc=10}}
*{{Dialogue option|''Growl.''|tags=Barbarian|roll=Intimidation|dc=5}}
:*{{Dialogue option|'''''ROAR.'''''|tags=Berserker|roll=Intimidation|dc=5}}
:*{{Dialogue option|''Growl.''|tags=Barbarian|roll=Intimidation|dc=5}}


==== With Speak with Animals ====
:With Speak with Animals
Scratch tells the party member to keep moving. The party can respond with:
:*Scratch tells the party member to keep moving. The party can respond with:
*{{Dialogue option|''Peer at his collar.''|roll=Perception|dc=10}}
:*{{Dialogue option|''Peer at his collar.''|roll=Perception|dc=10}}
**{{Dialogue option|You're Scratch, aren't you? Come here. It's all right.}}
:**{{Dialogue option|You're Scratch, aren't you? Come here. It's all right.}}
*{{Dialogue option|If I wanted to hurt either of you, I'd have done it already.|roll=Intimidation|dc=15}}
:*{{Dialogue option|If I wanted to hurt either of you, I'd have done it already.|roll=Intimidation|dc=15}}
*{{Dialogue option|I could snap you in half, ''if'' I wanted to. I don't.|tags=Half-Orc|roll=Intimidation|dc=10}}
:*{{Dialogue option|I could snap you in half, ''if'' I wanted to. I don't.|tags=Half-Orc|roll=Intimidation|dc=10}}
*{{Dialogue option|I don't want to hurt you. '''BUT I CAN.'''|tags=Berserker|roll=Intimidation|dc=10|advantage=y}}
:*{{Dialogue option|I don't want to hurt you. '''BUT I CAN.'''|tags=Berserker|roll=Intimidation|dc=10|advantage=y}}
*{{Dialogue option|You don't want me angry. Trust me - one animal to another.|tags=Barbarian|roll=Intimidation|dc=10|advantage=y}}
:*{{Dialogue option|You don't want me angry. Trust me - one animal to another.|tags=Barbarian|roll=Intimidation|dc=10|advantage=y}}
*{{Dialogue option|I'm not an enemy, I promise.|roll=Persuasion|dc=15}}
:*{{Dialogue option|I'm not an enemy, I promise.|roll=Persuasion|dc=15}}
*{{Dialogue option|Calm, friend. I mean you no harm.|tags=Druid|roll=Persuasion|dc=15|advantage=y}}
:*{{Dialogue option|Calm, friend. I mean you no harm.|tags=Druid|roll=Persuasion|dc=15|advantage=y}}
*{{Dialogue option|I understand your fear, but I promise I mean you no harm.|tags=Druid|roll=Persuasion|dc=15|advantage=y}}
:*{{Dialogue option|I understand your fear, but I promise I mean you no harm.|tags=Druid|roll=Persuasion|dc=15|advantage=y}}
*{{Dialogue option|Calm yourself. I harm only those deserving of it.|tags=Paladin|roll=Persuasion|dc=15|advantage=y}}
:*{{Dialogue option|Calm yourself. I harm only those deserving of it.|tags=Paladin|roll=Persuasion|dc=15|advantage=y}}
:*Once Scratch is calm, he turns his attention to his deceased master and must be convinced to follow the party to the campsite.


Once Scratch is calm, he turns his attention to his deceased master and must be convinced to follow the party to the campsite:
====Convincing Scratch to come to the campsite====
:Without Speak with Animals
:*{{Dialogue option|Come on, Scratch. Follow me.}}
:*{{Dialogue option|''Motion him to follow.''}}
:*{{Dialogue option|''Hold out your hand so he can follow your scent to camp.''}}


==== Without Speak with Animals====
:With Speak with Animals:
*{{Dialogue option|Come on, Scratch. Follow me.}}
:*{{Dialogue option|I don't think he's going to wake up.}}
*{{Dialogue option|''Motion him to follow.''}}
:*{{Dialogue option|It's noble to protect one of your clan, but he's gone.|tags=Dragonborn}}
*{{Dialogue option|''Hold out your hand so he can follow your scent to camp.''}}
:*{{Dialogue option|He's with his god now. I'm sorry.|tags=Neutral Cleric, Good Cleric}}
:**{{Dialogue option|Come on, you can travel with me if you like.}}
:***{{Dialogue option|If he doesn't wake up, follow my scent. I have a camp.}} {{Approval|Gale|+1}} {{Approval|Shadowheart|+1}} {{Approval|Wyll|+1}} {{Approval|Karlach|+1}}
:*Scratch does not leave his master's side, but finds his way to the [[Campsite]] during the next long rest. Doing so also rewards 15 [[experience]].


==== With Speak with Animals ====
==== Angering Scratch ====
*{{Dialogue option|I don't think he's going to wake up.}}
:*{{Dialogue option|Stop deluding yourself - you are guarding a corpse.|tags=Githyanki}}
*{{Dialogue option|It's noble to protect one of your clan, but he's gone.|tags=Dragonborn}}
:*{{Dialogue option|Rest? He needs a grave.}}
*{{Dialogue option|He's with his god now. I'm sorry.|tags=Neutral Cleric, Good Cleric}}
:*{{Dialogue option|''Prove the man is dead - shout at his corpse.''}} {{Approval|Gale|-1}} {{Approval|Wyll|-1}} {{Approval|Karlach|-1}} (turns him hostile)
**{{Dialogue option|Come on, you can travel with me if you like.}}
***{{Dialogue option|If he doesn't wake up, follow my scent. I have a camp.}} {{Approval|Gale|+1}} {{Approval|Shadowheart|+1}} {{Approval|Wyll|+1}} {{Approval|Karlach|+1}}
 
Scratch does not leave his master's side, but finds his way to the [[Campsite]] during the next long rest. Doing so also rewards 15 [[experience]].
 
===== Angers Scratch =====
*{{Dialogue option|Stop deluding yourself - you are guarding a corpse.|tags=Githyanki}}
*{{Dialogue option|Rest? He needs a grave.}}
*{{Dialogue option|''Prove the man is dead - shout at his corpse.''}} {{Approval|Gale|-1}} {{Approval|Wyll|-1}} {{Approval|Karlach|-1}} (turns him hostile)
 
In [[Honor mode]], using {{SAI|Friends}} on Scratch turns him hostile once the condition expires.


== Involvement ==
== Involvement ==
19,668
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