Ad placeholder

Wyll/Approval: Difference between revisions

Jump to navigation Jump to search
4,310 bytes added ,  12 December 2024
Line 776: Line 776:
** OR Tell Astarion that you all can leave if he doesn't want to be around Araj {{Approval|Wyll|+1}}  
** OR Tell Astarion that you all can leave if he doesn't want to be around Araj {{Approval|Wyll|+1}}  
▶''''' Note:''' This option is available and brings approval if you '''did not''' convince the spawn to drink Araj's blood in [[Act Two]] AND if his [[The Pale Elf|personal quest]] is not finished yet. ''
▶''''' Note:''' This option is available and brings approval if you '''did not''' convince the spawn to drink Araj's blood in [[Act Two]] AND if his [[The Pale Elf|personal quest]] is not finished yet. ''
''At the [[Baldur's Mouth]] and dealing with its employees:''
* Talking to [[Ettvard Needle]], threaten him with the blackmail letters from Gortash {{Approval|Wyll|+1}}
* Talking to [[Estra Stir]] '''after''' you have defeated Gortash, say you'd rather never hear that prick's name again {{Approval|Wyll|+1}}
''At the [[Flymm Cargo]]:''
* After returning from the Iron Throne, tell [[Allandra Grey]] you won't let her execute [[Redhammer]] {{Approval|Wyll|+1}}
''In [[Cazador's Dungeon]]:''
** Talk to [[Sebastian]] and promise to set him and other spawn free {{Approval|Wyll|+1}}
''At the [[Counting House]]:''
* At the bridge leading to the entrance, give [[Rags Deelarma]] a handful of coins {{Approval|Wyll|+1}}
''At the [[Sorcerous Sundries]]:''
* Speaking to [[Yafeu]] once he's escaped the [[Peculiar lamp]]:
** Demand to release your 'master' or die {{Approval|Wyll|+1}}
** Ask him gently to release your ''companion'' now {{Approval|Wyll|+1}} ''(The option is available to all characters except {{Class|Wizard}})''
''At the [[Elfsong Tavern]]:''
* Playing as a {{Class|Barbarian}}, a {{Class|Bard}}, a {{Class|Sorcerer}}, a {{Class|Rogue}} or a {{Class|Wizard}}, convince [[Alan Alyth]] to lower the room price or to rent you it for free, using any available class-based option {{Approval|Wyll|+1}} ''(Requires various skill checks with DC from 18 to 20)''
* Meeting [[Lakrissa]] in the tavern hall, remind her about your bet in the druid's grovw, then say she owes you nothing {{Approval|Wyll|+1}}
** OR Ask for a kiss instead {{Approval|Wyll|+1}}
* Tell Lakrissa you never pictured her as a barmaid, then say she should never call herself cheap {{Approval|Wyll|+1}}
** OR Say you missed her {{Approval|Wyll|+1}}
* Speaking to [[Alfira]] and Lakrissa on the tavern's roof, say the two of them are very cute together {{Approval|Wyll|+1}}
** When Alfira tells you about her plans of opening a bard school, say you're proud of her {{Approval|Wyll|+1}}
* Talking to [[Doora Thumbfoot]], agree to buy the necklace from her {{Approval|Wyll|+1}}
** OR Give her some money and tell to keep the necklace, too {{Approval|Wyll|+2}}
* Speaking to [[Harvard Willoughby]], agree to participate in Laff Riot, and then, in first round:
** Joke about Harvard smelling funny {{Approval|Wyll|+1}}
** Joke about 'Wizard and shatter' {{Approval|Wyll|+1}}
** Playing as a {{Class|Barbarian}}, say "''Laugh''. Now" to the listeners {{Approval|Wyll|+1}}
* In the second round:
** Joke about 'Vampires' {{Approval|Wyll|+1}}
** Joke about 'Sleeping with a dragonborn' {{Approval|Wyll|+1}}
** Joke about 'Zombie reanimator' {{Approval|Wyll|+1}}
** Intimidate the public {{Approval|Wyll|+1}} ''(Requires successful {{Ability check|Intimidation|20}})''
* In the third round:
** Joke about 'A cleric and ham' {{Approval|Wyll|+1}}
** Intimidate the public {{Approval|Wyll|+1}} ''(Requires successful {{Ability check|Intimidation|25}})''
* Talking to [[Dez Kanshaw]], say he won't find courage on the bottom of a bottle {{Approval|Wyll|+1}}
** OR Say he has enough left to buy a drink {{Approval|Wyll|+1}}
** OR, Playing as a {{Race|Halfling}}, say the answer is always yes. {{Approval|Wyll|+1}}
** OR, Playing as a {{Race|Half-Orc}}, tell him that deep courage comes from a full belly {{Approval|Wyll|+1}}
* When Dez tells you about the job offered to his son by [[Three-Piece]]:
** Playing as a {{Race|Half-Orc}}, say that the boy must find his own path, as you did {{Approval|Wyll|+1}}
Talking to [[Skoona|Enforcer Skoona]]:
* Playing as a {{Class|Barbarian}}, say you approve her arms {{Approval|Wyll|+1}}
** OR, Playing as a {{Class|Monk}}, say it is she who decides her fate, no one else {{Approval|Wyll|+1}}
* Outside [[The Singing Lute]], give [[Leythim|Manip Leythim]] a healing potion {{Approval|Wyll|+1}}
''At [[Lora's House]]:''
* If you haven't resolved the [[Save Vanra|quest]] yet:
** Ask Lora whether she really did threaten the tavern staff with a knife {{Approval|Wyll|+1}}
* After you have saved Vanra:
** Say the hag was you problem to deal with {{Approval|Wyll|+1}}
** OR Tell her to keep a closer eye on her daughter {{Approval|Wyll|+1}}
** OR Say she is damn lucky you found Vanra {{Approval|Wyll|+1}}
** OR Tell Lora it isn't her fault that she couldn't protect Vanra {{Approval|Wyll|+1}}




4,351
edits

Navigation menu