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Karlach/Approval: Difference between revisions
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→Act Two
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''In the [[Shadowfell]]:'' | ''In the [[Shadowfell]]:'' | ||
* If you have defeated Balthazar: | * If you have defeated [[Balthazar]]: | ||
** Free [[Aylin]] {{Approval|Karlach|+1}} | ** Free [[Aylin]] {{Approval|Karlach|+1}} | ||
* If Balthazar is present and not hostile to the party: | * If Balthazar is present and not hostile to the party: | ||
** Tell him to leave, or he is a dead man {{Approval|Karlach|+1}} | ** Tell him to leave, or he is a dead man {{Approval|Karlach|+1}} | ||
** OR, PLaying as a Good or Neutral {{Class|Cleric}}, choose to attack him {{Approval|Karlach|+1}} | ** OR, PLaying as a Good or Neutral {{Class|Cleric}}, choose to attack him {{Approval|Karlach|+1}} | ||
* If Shadowheart is in the party, tell her that she should spare | * If [[Shadowheart]] is in the party, tell her that she should spare Aylin because the aasimar may know something about her. {{Approval|Karlach|+1}} | ||
'''[[Mind Flayer Colony]]''' | '''[[Mind Flayer Colony]]''' | ||
* | ''In the [[Necrotic Laboratory]]:'' | ||
* Talking to the [[Waking Mind]], succeed the passive [[Insight]] check and choose to purge her mind {{Approval|Karlach|+1}} | |||
* | * Talking to the [[Fresh Mind]], wish them good night {{Approval|Karlach|+1}} | ||
* Talking to [[Balthazar]], successfully pretend to be a thrall {{Approval|Karlach|+1}} ''(This option is available only if you helped the necromancer reach the [[Nightsong]] and let him take her to [[Ketheric]])'' | |||
''At the [[Mind_Flayer_Colony#Morgue|Morgue]]:'' | |||
* If [[Us]] survived the [[Nautiloid]] and is kept in the cage, convince Chop to let it go with you through [[Persuasion]], [[Deception]] or [[Imtimidation]] {{Approval|Karlach|+1}} | |||
''In the [[Tadpoling Centre]]:'' | |||
* Choose to release pod captives {{Approval|Karlach|+5}} | |||
'''Camp/Conversation''' | '''Camp/Conversation''' |