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Explorer's Ring: Difference between revisions

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1,022 bytes removed ,  Sunday at 16:44
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{{EquipmentPage|<!-- See here for tips on how to use this template: https://bg3.wiki/wiki/Template:EquipmentPage -->
{{EquipmentPage|
| image = Explorers Ring Icon.png
| image = Explorers Ring Icon.png
| controller icon = Explorers Ring Unfaded.png
| controller icon = Explorers Ring Unfaded.png
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| description = The {{Uncommon|Explorer's Ring}} is an uncommon [[Rings|Ring]] that improves the wearer's knowledge of [[Nature]] and [[Survival]].
| description = The {{Uncommon|Explorer's Ring}} is an uncommon [[Rings|Ring]] that improves the wearer's knowledge of [[Nature]] and [[Survival]].
| quote = A radiant and remarkably preserved ring, forged from arandur metal.
| quote = A radiant and remarkably preserved ring, forged from arandur metal.
| type = Rings <!-- Item type. Choose one of: Clothing, Light Armour, Medium Armour, Heavy Armour, Shields, Amulets, Belts, Boots, Cloaks, Gloves, Helmets, Rings -->
| type = Rings  
| proficiency = <!-- Leave EMPTY if no proficiency needed, otherwise choose from: Light Armour, Medium Armour, Heavy Armour, Shields -->
| proficiency =  
| armour class = <!-- Leave EMPTY for non-Armour, otherwise: the Armour Class value displayed on the Armour's tooltip. -->
| armour class =  
| armour class bonus = <!-- Leave EMPTY for non-Shields, otherwise: the bonus to AC granted by wearing this item, e.g.: +2, +3, +4 -->
| armour class bonus =  
| stealth disadvantage = <!-- Does this item grant disadvantage on stealth checks? LEAVE EMPTY if no! -->
| stealth disadvantage =  
| enchantment = <!-- Leave EMPTY for none, otherwise: +1, +2, +3, +4, +5 -->
| enchantment =
| rarity = uncommon <!-- Choose from: common, uncommon, rare, very rare, legendary, story -->
| rarity = uncommon  
| weight kg = 0.05
| weight kg = 0.05
| weight lb = 0.1
| weight lb = 0.1
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| uid = UND_MushroomHunter_RingOfExploration
| uid = UND_MushroomHunter_RingOfExploration
| uuid = 046598e3-8cb4-497c-bfd2-866ff88b50db
| uuid = 046598e3-8cb4-497c-bfd2-866ff88b50db
| special = <!-- List of special features, bonuses, or abilities granted by the item. -->
| special =  
* {{Skill|Nature}} +1
* {{Skill|Nature}} +1
* {{Skill|Survival}} +1
* {{Skill|Survival}} +1
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| where to find x = -12
| where to find x = -12
| where to find y = -50
| where to find y = -50
| notes = * If you decide to jump, the first ledge is at the left of the room entry, where there is a bridge made of tree roots. Once you are on the first ledge, look at the map to see the ledge you are on, and the 4 other ledges around the room. The ring is on the 5th ledge, on the opposite side of the room. Jump from ledge to ledge until you reach the last one. A character with high Strength (Shadowheart, Lae'zel or Karlach for example) can make the jump without enhancement, otherwise you will need improved jumps, with a character using either {{MdRarityItem|Swiresy Shoes}} or {{SAI|Enhance Leap|h=20}}. While not required, a source of light will help to see and loot the skeleton, which is in the complete dark. Pressing Alt doesn't highlight the skeleton.
| notes = * The first ledge is at the left of the room entry, where there is a bridge made of tree roots. Once being on the first ledge it is possible to see the 4 other ledges around the room. The ring is on the 5th ledge, on the opposite side of the room. A character with high Strength (Shadowheart, Lae'zel or Karlach for example) can make the jump without enhancement, otherwise using either {{MdRarityItem|Swiresy Shoes}} or {{SAI|Enhance Leap|h=20}} will help. While not required, a source of light will help to see and loot the skeleton, which is in the complete dark. Pressing Alt doesn't highlight the skeleton.
}}
}}
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