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Lora Bergauz: Difference between revisions

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13 bytes removed ,  28 November 2024
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| wis save prof = yes
| wis save prof = yes
| cha save prof = yes
| cha save prof = yes
| passives = Opportunity Attack, Warding Flare (passive feature)
| passives = Opportunity Attack, Warding Flare (passive feature)
| athletics = 2
| athletics = 2
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'''Lora''', also known as '''Lora Bergauz''',<ref>Lora's surname is revealed by interacting with the signboard just outside her [[Lora's House|home]] in Heapside Strand.</ref> is a [[human]] character in [[Baldur's Gate 3]], initially found during Act Three inside the [[Basilisk Gate Barracks]]. She is the mother of {{CharLink|Vanra}} Speaking to her is a possible way to start the quest [[Save Vanra]].
'''Lora''', also known as '''Lora Bergauz''',<ref>Lora's surname is revealed by interacting with the signboard just outside her [[Lora's House|home]] in Heapside Strand.</ref> is a human in [[Baldur's Gate]], initially found during [[Act Three]] inside the [[Basilisk Gate Barracks]]. She is the mother of {{CharLink|Vanra}}. Speaking to her can initiate the quest {{Quest|Save Vanra}}.
{{DiQ|How many times do I need to say it? You sent word about a lead - said that I should come see you about it.|Lora Bergauz}}
{{DiQ|How many times do I need to say it? You sent word about a lead - said that I should come see you about it.|Lora Bergauz}}


==Involvement==
== Involvement ==
If spoken to at the [[Basilisk Gate Barracks]], she will provide the player with the quest [[Save Vanra]]. If choosing options that assert the party's wish to help Lora, she will provide them with details that they can use to start their investigation, then departs the barracks afterward. If the quest Save Vanra has been accepted, and the party have spoken to {{CharLink|Grisly|Captain Grisly}} about her side of the story, an option is unlocked to ask Lora about the details given by Captain Grisly in her home southwest of the Lower City Central Waypoint at {{Coords|-57|-93}}.
=== Act Three ===
If spoken to at the [[Basilisk Gate Barracks]], she provides the player character with the quest {{Quest|Save Vanra}}. If choosing options that assert the party's wish to help Lora, she provides details that they can use to start their investigation, then departs from the barracks. If the quest Save Vanra was accepted, and the party spoke with {{CharLink|Grisly|Captain Grisly}} about her side of the story, an option is unlocked to ask Lora about the details given by Captain Grisly in her home southwest of the Lower City Central Waypoint at {{Coords|-57|-93}}.
 
If Vanra is successfully saved and Lora is spoken to in her home again, she grants {{SmRarityItem|Duellist's Prerogative}} and {{SmRarityItem|Amulet of Windrider}}.
If Vanra is successfully saved and Lora is spoken to in her home again, she grants {{SmRarityItem|Duellist's Prerogative}} and {{SmRarityItem|Amulet of Windrider}}.


All of this only occurs if {{CharLink|Auntie Ethel}} was denied access to {{CharLink|Mayrina}} in [[Act One]]. Otherwise, Lora and Vanra can be found at their [[Lora's House|house]] in the [[Lower City]] and have little to say other than berating the party for barging into their home.
These events only occur if {{CharLink|Auntie Ethel}} was denied access to {{CharLink|Mayrina}} in [[Act One]]. Otherwise, Lora and Vanra can be found at their [[Lora's House|house]] in the [[Lower City]] and have little to say other than berating the party for barging into their home.


== Combat ==
== Combat ==
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== Related quests ==
== Related quests ==
* {{Quest|Save Vanra}}
* {{Quest|Save Vanra}}
==Notes==
{{notebegin}}
{{reflist}}
{{noteend}}


== Gallery ==
== Gallery ==
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Lora Model.png|Lora's ingame model.
Lora Model.png|Lora's ingame model.
</gallery>
</gallery>
== Notes ==
{{notebegin}}
{{reflist}}
{{noteend}}


{{Lower City}}
{{Lower City}}
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