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Void: Difference between revisions

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20 bytes added ,  Friday at 11:34
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(Created page with "{{Area page | name = Void | image = Void_cloud.png | controller icon = | icon = | summary = a cloud that {{cond|Blinded|blinds}} those that travel through it. While inside the cloud. Characters will also take {{DamageText||Cold}} damage at the end of each turn. | description = Deals {{DamageText|2d8|Cold}} damage at the end of the turn. | type = cloud | condition = Blinded | condition = Void Cloud | notes = * Void is a unique area that appears in the antechamber of...")
 
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{{Area page
{{Area page
| name = Void
| name = Void
| image = Void_cloud.png
| image = Generic_Cold_Condition_Icon.webp
| controller icon =  
| controller icon =  
| icon =  
| icon =  
Line 9: Line 9:
| condition = Blinded
| condition = Blinded
| condition = Void Cloud
| condition = Void Cloud
| notes = * Void is a unique area that appears in the antechamber of the [[Gauntlet of Shar in [[Act Two]] in case of triggering or failing to disarm hidden [[Vent]] traps]].
| notes = * Void is a unique area that appears in the antechamber of the [[Gauntlet of Shar]] in [[Act Two]] in case of triggering or failing to disarm hidden [[Vent]] traps]].
}}
}}
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