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→Overview: Added details for consoles. Added note about approvals not showing after hitting Exceptional. Some small copy-editing/layout updates.
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(→Overview: Added details for consoles. Added note about approvals not showing after hitting Exceptional. Some small copy-editing/layout updates.) |
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In [[Baldur's Gate 3|''Baldur's Gate 3'']], every [[Companions|companion]] has an approval rating towards the player character. Players gain '''approval''' or '''disapproval''' based on the choices they make in dialogue, quests, combat, etc. | In [[Baldur's Gate 3|''Baldur's Gate 3'']], every [[Companions|companion]] has an approval rating towards the player character. Players gain '''approval''' or '''disapproval''' based on the choices they make in dialogue, quests, combat, etc. | ||
This system plays a pivotal role in each character's personal quest and how they react to the player's actions; certain outcomes can only happen if the character has high approval for the player character. | This system plays a pivotal role in each character's personal quest and how they react to the player's actions; certain outcomes can only happen if the character has high approval for the player character. | ||
Dialogue with companions will change based on current approval rating, and might also affect the [[Difficulty Class]] required to [[Persuasion|persuade]] them. Romanceable companions have different thresholds required in order to begin or continue the [[romance]]. | |||
== Overview == | == Overview == | ||
Approval and disapproval is most often indicated in the top-left corner of the screen while in dialogue. Approval changes outside of dialogue are displayed in a box similar to those shown for inspiration gains or quest updates | Approval and disapproval is most often indicated in the top-left corner of the screen while in dialogue. Each decision has a different numerical value of approval with certain characters, with typical values being +/- 1, 5, or 10 for small, medium, and large events respectively. Approval changes outside of dialogue are displayed in a box similar to those shown for inspiration gains or quest updates. | ||
Once a character's approval reaches '''Exceptional''', approval messages will '''stop being displayed''' for that character. At the moment, the only way to change this is with [https://www.nexusmods.com/baldursgate3/mods/4675/ a mod]. | |||
Approval can be viewed on the character sheet in two places: | Approval can be viewed on the character sheet in two places: | ||
* At the bottom of the Summary page, displayed as a coloured bar with the player character's portrait on it. | * At the bottom of the Summary page, displayed as a coloured bar with the player character's portrait on it. | ||
* At the bottom of the Detailed View page, between Saving Throw Bonuses and Tags. This will show the actual numerical value of their approval. | * At the bottom of the Detailed View page, between Saving Throw Bonuses and Tags. This will show the actual numerical value of their approval. | ||
In | * In the bottom-right corner of the Character Sheet (R2) on consoles, ''but only for characters in the current party''. The actual numerical value is not visible on consoles. | ||
In all locations, hovering over the approval rating will display a short description for that rating, as seen in the table below. | |||
In a single player session, performing actions characters would normally approve/disapprove of ''with that character'' will not affect the player's approval rating (this is not always possible, depending on the action). Performing those actions with other non-player companion characters will, however. | In a single player session, performing actions characters would normally approve/disapprove of ''with that character'' will not affect the player's approval rating (this is not always possible, depending on the action). Performing those actions with other non-player companion characters will, however. |