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Trinzas: Difference between revisions
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| archetype = [[Goblin Warrior]] | | archetype = [[Goblin Warrior]] | ||
| level = 2 | | level = 2 | ||
| size = Small | | size = [[Small]] | ||
| type = [[Humanoid]] | | type = [[Humanoid]] | ||
| ac = 13 | | ac = 13 | ||
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| cha = 8 | | cha = 8 | ||
| passives = Darkvision, Opportunity Attack | | passives = Darkvision, Opportunity Attack | ||
| t passives = Darkvision | | t passives = Darkvision, Fury of the Small, Opportunity Attack | ||
}} | }} | ||
'''Warrior Trinzas''' is a [[ | '''Warrior Trinzas''' is a [[goblin]] stationed in the [[Goblin Camp]] in [[Act One]]. | ||
== Involvement == | == Involvement == | ||
=== Act One === | |||
Warrior Trinzas is one of the guards at the inner entrance to the [[Shattered Sanctum]]. {{CharLink|Nrog}} will occasionally converse with Trinzas about the loud party in the courtyard or the recent prisoner from {{CharLink|Aradin Beno|Aradin's}} adventuring party. Upon first entering the area, the party is immediately questioned by Trinzas for the intrusion and will require passing skill checks to progress farther. | |||
* If having freed {{CharLink|Sazza}} as part of | * If having freed {{CharLink|Sazza}} as part of {{Quest|Save the Goblin Sazza}}, she will avoid combat by vouching for the party. | ||
* {{Dialogue option|I'm not here to talk to a lowly guard.|tags=Illithid|roll=Wisdom|dc=5}} | * {{Dialogue option|I'm not here to talk to a lowly guard.|tags=Illithid|roll=Wisdom|dc=5}} | ||
* {{Dialogue option|I've got an audience with the one in charge.|roll=Deception|dc=15}} | * {{Dialogue option|I've got an audience with the one in charge.|roll=Deception|dc=15}} | ||
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** {{Dialogue option|I'm here to see the True Souls. Do you want to keep them waiting?}} | ** {{Dialogue option|I'm here to see the True Souls. Do you want to keep them waiting?}} | ||
If | If the party fail any of the checks, they are forced to leave and can only enter the area through stealth or violence. If the party pass any of the above skill checks, they are permitted entry into the area and are awarded 120 [[Experience|XP]] as if they defeated all the goblins in the entrance hall. | ||
== Combat == | == Combat == |