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Sunlit Wetlands: Difference between revisions
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→Dispelling the illusion: Added dialogue options
HiddenDragon (talk | contribs) (→Dispelling the illusion: Added dialogue options) |
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There are several ways to break the illusion and reveal the true appearance of this location: | There are several ways to break the illusion and reveal the true appearance of this location: | ||
* Upon entering the area, the character will be given the option to make an | * Upon entering the area, the character will be given the option to make an ability check to see through and break the illusion: | ||
** {{Dialogue option|''Look for anything out of the ordinary.''|roll=Investigation|dc=20}} | |||
** {{Dialogue option|''Search for signs of magical interference.''|tags=Wizard|roll=Arcana|dc=15}} | |||
** {{Dialogue option|''Attune your magic to find any disturbance.|tags=Sorcerer|roll=Arcana|dc=15}} | |||
** {{Dialogue option|''Draw on your pact to empower your sight.''|tags=Warlock|roll=Arcana|dc=15}} | |||
** {{Dialogue option|''Search for any disruption in the Weave.''|tags=Cleric of Mystra|roll=Arcana|dc=15}} | |||
** {{Dialogue option|''Carefully probe with your magic. Is the disturbance around you, or within you?|tags=Wild Magic|roll=Arcana|dc=15}} | |||
** {{Dialogue option|''Looks for signs of unnatural activity.''|tags=Druid, Ranger|roll=Nature|dc=15}} | |||
** {{Dialogue option|''Reach out with your senses - check the balance of this place.|tags=Neutral Cleric, Monk, Neutral Paladin|roll=Wisdom|dc=15}} | |||
** {{Dialogue option|''Something here is... unnatural. Reach out with your magic, seek its source.''|tags=Oath of Devotion|roll=Charisma|dc=12}} | |||
** {{Dialogue option|''Tap into the preternatural awareness granted by your oath. Seek the truth.''|tags=Oath of the Ancients|roll=Charisma|dc=12}} | |||
*By speaking to one of the sheep in the area, which is really a [[Redcap]] or [[Redcap Blood Sage]] in disguise. If successful on an [[Animal Handling]] check, the character will realize the sheep is an illusion, causing the location's illusion to fail | *By speaking to one of the sheep in the area, which is really a [[Redcap]] or [[Redcap Blood Sage]] in disguise. If successful on an [[Animal Handling]] check, the character will realize the sheep is an illusion, causing the location's illusion to fail | ||
*Attacking one of the sheep, which will force the character into combat with the [[Redcap]]s, breaking the illusion | *Attacking one of the sheep, which will force the character into combat with the [[Redcap]]s, breaking the illusion |