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Sunlit Wetlands: Difference between revisions

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947 bytes added ,  19 November 2024
→‎Dispelling the illusion: Added dialogue options
(→‎Dispelling the illusion: Added dialogue options)
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There are several ways to break the illusion and reveal the true appearance of this location:
There are several ways to break the illusion and reveal the true appearance of this location:
* Upon entering the area, the character will be given the option to make an [[Investigation]] check to see through and break the illusion. [[Monk]]s, [[Ranger]]s, [[Sorcerer]]s, [[Warlock]]s, [[Wizard]]s, and Oath of the Ancients [[Paladin]]s will have an additional class-based option they can select which will reduce the difficulty of breaking the illusion
* Upon entering the area, the character will be given the option to make an ability check to see through and break the illusion:
** {{Dialogue option|''Look for anything out of the ordinary.''|roll=Investigation|dc=20}}
** {{Dialogue option|''Search for signs of magical interference.''|tags=Wizard|roll=Arcana|dc=15}}
** {{Dialogue option|''Attune your magic to find any disturbance.|tags=Sorcerer|roll=Arcana|dc=15}}
** {{Dialogue option|''Draw on your pact to empower your sight.''|tags=Warlock|roll=Arcana|dc=15}}
** {{Dialogue option|''Search for any disruption in the Weave.''|tags=Cleric of Mystra|roll=Arcana|dc=15}}
** {{Dialogue option|''Carefully probe with your magic. Is the disturbance around you, or within you?|tags=Wild Magic|roll=Arcana|dc=15}}
** {{Dialogue option|''Looks for signs of unnatural activity.''|tags=Druid, Ranger|roll=Nature|dc=15}}
** {{Dialogue option|''Reach out with your senses - check the balance of this place.|tags=Neutral Cleric, Monk, Neutral Paladin|roll=Wisdom|dc=15}}
** {{Dialogue option|''Something here is... unnatural. Reach out with your magic, seek its source.''|tags=Oath of Devotion|roll=Charisma|dc=12}}
** {{Dialogue option|''Tap into the preternatural awareness granted by your oath. Seek the truth.''|tags=Oath of the Ancients|roll=Charisma|dc=12}}
*By speaking to one of the sheep in the area, which is really a [[Redcap]] or [[Redcap Blood Sage]] in disguise. If successful on an [[Animal Handling]] check, the character will realize the sheep is an illusion, causing the location's illusion to fail
*By speaking to one of the sheep in the area, which is really a [[Redcap]] or [[Redcap Blood Sage]] in disguise. If successful on an [[Animal Handling]] check, the character will realize the sheep is an illusion, causing the location's illusion to fail
*Attacking one of the sheep, which will force the character into combat with the [[Redcap]]s, breaking the illusion
*Attacking one of the sheep, which will force the character into combat with the [[Redcap]]s, breaking the illusion

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