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Shining Staver-of-Skulls: Difference between revisions

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data update
(Undo revision 239849 by Pjotr of the East (talk) MAG_Radiant_Radiating_Hammer still has a Light object attached to it in the game files. Can you confirm that this is not functioning in game?)
Tag: Undo
(data update)
Line 9: Line 9:
| handedness = one-handed <!-- one-handed, versatile, two-handed -->
| handedness = one-handed <!-- one-handed, versatile, two-handed -->
| type = Light Hammers <!-- One of [[Category:Weapon Types]]. Always plural. -->
| type = Light Hammers <!-- One of [[Category:Weapon Types]]. Always plural. -->
| rarity = uncommon  
| rarity = uncommon
| enchantment = +1 <!-- Leave EMPTY for none, otherwise: +1, +2, +3, +4, +5 -->
| enchantment = +1 <!-- Leave EMPTY for none, otherwise: +1, +2, +3, +4, +5 -->
| damage = 1d4 + 1  
| damage = 1d4 + 1
| damage type = Bludgeoning  
| damage type = Bludgeoning
| extra damage = 1d4 Radiant  
| extra damage = 1d4 Radiant
| light = yes
| light = yes
| thrown = yes
| thrown = yes
Line 30: Line 30:
| where to find y = 326
| where to find y = 326
| notes = *The '''Light''' illumination effect on this weapon cannot be turned off.
| notes = *The '''Light''' illumination effect on this weapon cannot be turned off.
| bugs = If use '''Light''(cantrip) on this Light Hammer, the Special item gains - '''Light''' will disappear
}}
}}
[[Category:Sources of Bludgeoning damage]]
[[Category:Sources of Bludgeoning damage]]
[[Category:Sources of Radiant damage]]
[[Category:Sources of Radiant damage]]
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