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Spectator: Difference between revisions

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44 bytes removed ,  2 November
Fixed grammar errors. Cleaned up language for consistency and to flow more smoothly.
(updated honor mode stats (patch 7))
(Fixed grammar errors. Cleaned up language for consistency and to flow more smoothly.)
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| passives = Darkvision, Opportunity Attack
| passives = Darkvision, Opportunity Attack
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'''Spectators''' are a non-playable race and [[Aberration]] creature in ''[[Baldur's Gate 3]]''. They have four eyestalks that that they can fire debilitating rays from. The spectator's multiple eyestalks allow it to fire multiple beams per turn.
'''Spectators''' are a non-playable race and [[Aberration]] creature in ''[[Baldur's Gate 3]]''. They have four eyestalks that can each cast debilitating rays. The Spectator's multiple eyestalks allow it to fire multiple rays per turn.
{{Quote race|Beholder}}
{{Quote race|Beholder}}


== About ==
== About ==
Spectators are a lesser type of [[Beholder]]. They are floating creatures with a single huge eye and four eyestalks, unlike the ten of a [[Beholder]], from which they shoot forth deadly or debilitating ray attacks.  
Spectators are a lesser type of [[Beholder]]. They are floating creatures with a single huge eye and four eyestalks from which they may cast damaging or debilitating ray attacks.  


=== Where to find ===
=== Where to find ===
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==Combat==
==Combat==
=== Attacks and abilities ===
=== Attacks and abilities ===
Spectators use a special kind of resource for their actions called '''{{R|eyestalk}}''', and can perform two Eyestalk Actions per turn.
Spectators use a special kind of resource for their actions called '''{{R|eyestalk}}''' and can perform two Eyestalk Actions per turn.


{{Feature box|Bite (Spectator)}}
{{Feature box|Bite (Spectator)}}
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=== Honour mode ===
=== Honour mode ===
In [[Patch Notes|Patch #7]], the spectator gained a Legendary Action. When struck, the Spectator will accumulate stacks of {{Cond|Paranoid Dreams}}. When it reaches 5 stacks, it will use it's reaction to use {{SAI|Ocular Nightmare}}. The legendary action can be avoided by removing stacks of Paranoid Dreams, either by waiting for it to use an eye beam or by intentionally moving close to the Spectator to trigger {{Cond|Panicked Sentinel}}. Any eye beam reduces Paranoid Dreams counter by 1.
In [[Patch Notes|Patch #7]], the spectator gained a Legendary Action. When struck, the Spectator will accumulate stacks of {{Cond|Paranoid Dreams}}. When it reaches 5 stacks, it will use its reaction to cast {{SAI|Ocular Nightmare}}. The Legendary Action can be avoided by removing stacks of Paranoid Dreams, either by waiting for it to cast a ray attack or by intentionally moving close to the Spectator to trigger {{Cond|Panicked Sentinel}}. Any ray attack reduces Paranoid Dreams counter by 1.


{{Feature box|Ocular Nightmare}}
{{Feature box|Ocular Nightmare}}
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