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Owlbear: Difference between revisions
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Explained perception versus passive perception
(1d20 + stealth = 10 + perception. somebody who try to percept do not throw any dice. so disadvantage which makes to throw twice doesn't affect in this situation. only (dis)advantage by stealth affect in this situation. It will be my last trying. I do not care if this wiki tell a lie or not.) |
(Explained perception versus passive perception) |
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While the '''Owlbear''' can not make [[Critical Hit|Critical Hits]] because of its recent injury, it is still a powerful and dangerous creature. Many of its abilities focus on knocking others [[Prone (Condition)|Prone]], such as Crushing Flight, allowing it to attack with [[Advantage]] on successive hits against its prone victim. When taken to half health, its rage ability will trigger, increasing its damage further with both increased [[Strength]] and [[Multiattack]]. It will also have the support of the [[Owlbear Cub]], though it is a weak and often ignorable combatant. It's best to ignore the cub if you plan to recruit it later on for your [[Campsite|Camp]], but it will attempt to flee if badly hurt. | While the '''Owlbear''' can not make [[Critical Hit|Critical Hits]] because of its recent injury, it is still a powerful and dangerous creature. Many of its abilities focus on knocking others [[Prone (Condition)|Prone]], such as Crushing Flight, allowing it to attack with [[Advantage]] on successive hits against its prone victim. When taken to half health, its rage ability will trigger, increasing its damage further with both increased [[Strength]] and [[Multiattack]]. It will also have the support of the [[Owlbear Cub]], though it is a weak and often ignorable combatant. It's best to ignore the cub if you plan to recruit it later on for your [[Campsite|Camp]], but it will attempt to flee if badly hurt. | ||
Despite the Owlbear's injury, which provides [[Disadvantage]] on [[Perception]], it is ''not'' easier to sneak up on it because [[Perception#Passive_Perception|passive perception]] is not affected by dice rolls. A more direct approach can use [[Andrick]] and [[Brynna]] to help in the fight if convinced, who, acting as soft targets, can be useful distractions and support. Spells, items or weapon abilities that require a [[Dexterity]] [[Saving Throw]] like [[Grease]], [[Grease Bottle]] or [[Topple (Weapon Action)|Topple]] are quite effective in slowing it down. When it is enraged, it is best to finish the fight quickly before its multiattack shreds through the group. | |||
Convincing the owlbear not to attack outright, as outlined below, is very helpful for pre-fight positioning and can let you spring an ambush from stealth. | Convincing the owlbear not to attack outright, as outlined below, is very helpful for pre-fight positioning and can let you spring an ambush from stealth. |