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User talk:Rydiak: Difference between revisions
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::But I think wiki have more information is better. [[User:Dk128r|Dk128r]] ([[User talk:Dk128r|talk]]) 23:14, 28 October 2024 (CET) | ::But I think wiki have more information is better. [[User:Dk128r|Dk128r]] ([[User talk:Dk128r|talk]]) 23:14, 28 October 2024 (CET) | ||
:::Yea definitely, and info like that should be placed on the [[Turn-based_mode]] page since it would be a bug with Turn-based mode. I'll test it later and let you know what my findings are. [[User:Rydiak|Rydiak]] ([[User talk:Rydiak|talk]]) 23:51, 28 October 2024 (CET) | :::Yea definitely, and info like that should be placed on the [[Turn-based_mode]] page since it would be a bug with Turn-based mode. I'll test it later and let you know what my findings are. [[User:Rydiak|Rydiak]] ([[User talk:Rydiak|talk]]) 23:51, 28 October 2024 (CET) | ||
::::Alright, I tested it by | ::::Alright, I tested it by hiding Laezel, waiting 6 seconds (1 "turn" in real time so as to not consume an action when turn-based mode was activated), and then placing her in turn-based mode. I then used a ranged attack to attack an enemy and begin combat. Laezel entered combat mode, was placed in order by initiative, and was able to make use of the rest of her remaining Extra Attacks (she was a level 12 Fighter, so she had two remaining attacks due to Improved Extra Attack) when it was her "turn" again (finishing her first turn). And then on her turn again (combat round 2) she still attacked fine with Extra Attack. So whatever bug they referred to in those posts from a year ago was most likely fixed, and I have been unable to replicate it. If you can replicate it please detail your method and I will test it. [[User:Rydiak|Rydiak]] ([[User talk:Rydiak|talk]]) 06:03, 29 October 2024 (CET) | ||
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