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Abjuration School: Difference between revisions

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; {{Pass|Arcane Ward|w=40}}
; {{Pass|Arcane Ward|w=40}}
: The residual magic of your spells forms a [[Arcane Ward (Condition)|ward]] around you that protects you from harm.
: The residual magic of your spells forms a [[Arcane Ward (Condition)|ward]] around you that protects you from harm.
: Each time you cast an [[Abjuration spells|Abjuration spell]], except  {{SAI|Shield}} {{note|Despite being an Abjuration spell and consuming a spell slot, {{SAI|Shield}} does not grant Arcane Ward charges.|name=Shield}}, the intensity of the ward increases by the amount of the spell's Level, up to a maximum of '''2x''' your [[Wizard]] level.  
: Each time you cast an [[Abjuration spells|Abjuration spell]], except  {{SAI|Shield}} {{note|Despite being an Abjuration spell and consuming a spell slot, {{SAI|Shield (spell)|Shield}} does not grant Arcane Ward charges.|name=Shield}}, the intensity of the ward increases by the amount of the spell's Level, up to a maximum of '''2x''' your [[Wizard]] level.  
: Each time you take damage, the ward blocks an amount of damage equal to its intensity, and its intensity decreases by '''1'''.
: Each time you take damage, the ward blocks an amount of damage equal to its intensity, and its intensity decreases by '''1'''.
: After each [[Long Rest]], the ward's intensity resets, and becomes the same as your [[Wizard]] level.
: After each [[Long Rest]], the ward's intensity resets, and becomes the same as your [[Wizard]] level.

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