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Mari: Difference between revisions

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65 bytes added ,  23 October
copyedit; updated dex/int saves (patch 7)
m (category (class))
(copyedit; updated dex/int saves (patch 7))
Line 22: Line 22:
| t hp = 19
| t hp = 19
| movement m = 9
| movement m = 9
| weight kg = 60
| weight kg = 75
| str = 10
| str = 10
| dex = 15
| dex = 15
Line 31: Line 31:
| dex save prof = yes
| dex save prof = yes
| int save prof = yes
| int save prof = yes
| dex save extra = +2
| int save extra = +2
}}
}}
'''Mari''' is one of the bandits raiding the Overgrown Ruins dungeon in [[Act One]].  
'''Mari''' is a [[Human]] bandit that is raiding the [[Overgrown Ruins]] in [[Act 1]].  


== Involvement ==
== Involvement ==
Mari is instantly hostile to the player as she spots them and will try to alert the other bandits immediately.
Mari is instantly hostile to the party and can be found within the [[Refectory]]. If she sees the party, she will try to alert the other bandits.


== Combat ==
== Combat ==
=== Attacks and abilities ===
=== Attacks and abilities ===
{{Feature box|Main Hand Attack|item=Dagger}}
{{Feature box|Ranged Attack|item=Shortbow}}
{{Feature box|Ranged Attack|item=Shortbow}}
{{Feature box|Sneak Attack (Melee)|item=Dagger}}
{{Feature box|Sneak Attack (Ranged)|item=Shortbow}}
{{Feature box|Sneak Attack (Ranged)|item=Shortbow}}
{{Feature box|Main Hand Attack|item=Dagger}}
{{Feature box|Sneak Attack (Melee)|item=Dagger}}


=== Notable loot ===
=== Notable loot ===
*{{MdRarityItem|Basic Poison}}
*{{MdRarityItem|Basic Poison}}
*{{MdRarityItem|Dagger}}
*{{MdRarityItem|Leather Armour}}
*{{MdRarityItem|Shortbow}}
*{{MdRarityItem|Thieves' Tools}}
*{{MdRarityItem|Thieves' Tools}}
*{{MdRarityItem|Trap Disarm Toolkit}}
*{{MdRarityItem|Trap Disarm Toolkit}}
*{{MdRarityItem|Dagger}}
*{{MdRarityItem|Gold}}
*{{MdRarityItem|Shortbow}}
*{{MdRarityItem|Leather Armour}}
*{{MdRarityItem|Gold|1-4 Gold Pieces}}


== External links ==
== External links ==
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