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Andorn: Difference between revisions
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copyedit; updated DEX/INT saves (as of patch 7)
m (category (class)) |
(copyedit; updated DEX/INT saves (as of patch 7)) |
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Line 32: | Line 32: | ||
| dex save prof = yes | | dex save prof = yes | ||
| int save prof = yes | | int save prof = yes | ||
| dex save extra = +2 | |||
| int save extra = +2 | |||
}} | }} | ||
'''Andorn''' is | '''Andorn''' is a [[Human]] bandit that is raiding the [[Overgrown Ruins]] in [[Act One]]. | ||
== Involvement == | == Involvement == | ||
If | If the party approaches Andorn from within the [[Refectory]] ruins, he becomes instantly hostile. Alternatively, the party can speak with him through the door from outside the [[Chapel Entrance]] at {{coords|284|372}}. | ||
== Combat == | == Combat == | ||
Line 53: | Line 55: | ||
*{{MdRarityItem|Leather Armour}} | *{{MdRarityItem|Leather Armour}} | ||
*{{MdRarityItem|Bottle}} | *{{MdRarityItem|Bottle}} | ||
== Notes == | |||
{{notebegin}} | |||
* Grants 15 [[Experience|XP]] when killed. | |||
{{noteend}} | |||
== External links == | == External links == |