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Spike Growth: Difference between revisions
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Included Wildheart barbarians as able to negate Spike Growth in Notes
(Damage per movement) |
(Included Wildheart barbarians as able to negate Spike Growth in Notes) |
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| level = 2 | | level = 2 | ||
| school = Transmutation | | school = Transmutation | ||
| ritual = | | ritual = | ||
| classes = Druid, Ranger | | classes = Druid, Ranger | ||
| class learns at level 3 = Druid, Nature Domain:Domain Spell, Circle of the Land:Arctic or Mountain | | class learns at level 3 = Druid, Nature Domain:Domain Spell, Circle of the Land:Arctic or Mountain | ||
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| class learns at level 6 = College of Lore:via [[Magical Secrets]] | | class learns at level 6 = College of Lore:via [[Magical Secrets]] | ||
| class learns at level 10 = Bard:via [[Magical Secrets]] | | class learns at level 10 = Bard:via [[Magical Secrets]] | ||
| races = | | races = | ||
| race learns at level 1 = | | race learns at level 1 = | ||
| race learns at level 2 = | | race learns at level 2 = | ||
| summary = This spell allows spellcasters to transform an area of land into a hazardous spiky terrain. Creatures walking through the area have their speed halved and take Piercing damage. | | summary = This spell allows spellcasters to transform an area of land into a hazardous spiky terrain. Creatures walking through the area have their speed halved and take Piercing damage. | ||
| description = Shape a piece of ground into hard spikes. A creature walking on the spikes takes {{DamageText|2d4|Piercing}} damage for every {{Distance|melee}} it moves. | | description = Shape a piece of ground into hard spikes. A creature walking on the spikes takes {{DamageText|2d4|Piercing}} damage for every {{Distance|melee}} it moves. | ||
The spikes are [[Difficult Terrain]], halving a creature's [[Movement Speed]]. | The spikes are [[Difficult Terrain]], halving a creature's [[Movement Speed]]. | ||
| cost = action, spell2 | | cost = action, spell2 | ||
| attack roll = | | attack roll = | ||
| damage = 2d4 | | damage = 2d4 | ||
| damage modifier = | | damage modifier = | ||
| damage type = Piercing | | damage type = Piercing | ||
| damage save = | | damage save = | ||
| damage save effect = | | damage save effect = | ||
| damage per = {{dist|m=1.5}} moved | | damage per = {{dist|m=1.5}} moved | ||
| extra damage = | | extra damage = | ||
| extra damage modifier = | | extra damage modifier = | ||
| extra damage type = | | extra damage type = | ||
| extra damage save = | | extra damage save = | ||
| extra damage save effect = | | extra damage save effect = | ||
| extra damage per = | | extra damage per = | ||
| concentration = yes | | concentration = yes | ||
| range = ranged | | range = ranged | ||
| range m = | | range m = | ||
| range ft = | | range ft = | ||
| aoe = | | aoe = | ||
| aoe m = | | aoe m = | ||
| aoe ft = | | aoe ft = | ||
| condition = | | condition = | ||
| condition duration = | | condition duration = | ||
| condition save = | | condition save = | ||
| area = Spikes | | area = Spikes | ||
| area shape = Radius | | area shape = Radius | ||
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| area duration = 100 | | area duration = 100 | ||
| higher levels = | | higher levels = | ||
| variants = | | variants = | ||
| notes = | | notes = * This spell requires {{Concentration}}, and casting any other [[Concentration#Concentration_Spells|concentration spell]] like {{SAI|Hunter's Mark}} will remove the surface. | ||
* This spell requires {{Concentration}}, and casting any other [[Concentration#Concentration_Spells|concentration spell]] like {{SAI|Hunter's Mark}} will remove the surface. | * The damage from this spell is negated by {{SAI|Land's Stride: Plants}}. Circle of the Land druids, Wildheart barbarians, and rangers will be able to navigate their Spike Growth completely unimpeded once they acquire this hidden feature at levels 6 and 8 respectively. | ||
* The damage from this spell is negated by {{SAI|Land's Stride: Plants}}. Circle of the Land druids and rangers will be able to navigate their Spike Growth completely unimpeded once they acquire this hidden feature at levels 6 and 8 respectively. | |||
** Other forms of [[Difficult Terrain]] immunity such as {{SAI|Freedom of Movement}} will not prevent the damage while traversing the area. | ** Other forms of [[Difficult Terrain]] immunity such as {{SAI|Freedom of Movement}} will not prevent the damage while traversing the area. | ||
| video = | | video = | ||
}} | }} | ||