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Devil's Fee: Difference between revisions

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The entrance is protected by a warding glyph trap. This can be disarmed by giving water to the gargoyle on the side of the wall. If triggering the glyph trap, the gargoyle mocks the party. This floor can also be accessed by jumping, flying or otherwise travelling onto the balcony on the western side of the building.
The entrance is protected by a warding glyph trap. This can be disarmed by giving water to the gargoyle on the side of the wall. If triggering the glyph trap, the gargoyle mocks the party. This floor can also be accessed by jumping, flying or otherwise travelling onto the balcony on the western side of the building.


The upstairs of the Devil's Fee has a nonagram drawn in blood on the floor. Depending on the party's progress of {{Quest|Free Orpheus}} they can initiate a dialogue with Helsik to give (or sell) them the supplies and instruction to open a portal to the [[House of Hope]]. Alternatively the grimoire and necessary reagents for the ritual can be found around the Devil's Fee.
The upstairs of the Devil's Fee has a heptagram drawn in blood on the floor. Depending on the party's progress of {{Quest|Free Orpheus}} they can initiate a dialogue with Helsik to give (or sell) them the supplies and instruction to open a portal to the [[House of Hope]]. Alternatively the grimoire and necessary reagents for the ritual can be found around the Devil's Fee.
* The Coin of Mammon can be found in a chest next to Helsik's bed.
* The Coin of Mammon can be found in a chest next to Helsik's bed.
* Infernal Marble can be found in a chest upstairs and in the basement of the Devil's Fee.
* Infernal Marble can be found in a chest upstairs and in the basement of the Devil's Fee.
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