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Gather Your Allies (quest): Difference between revisions
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* In Act Three, find Mol in the Guildhall and learn about her contract with [[Raphael]]. If her contract is stolen from the [[House of Hope]], she agrees to help in the final fight. If Raphael is killed, the contract can be still given to Mol, but Raphael's death cannot be mentioned, and a successful Persuasion Check must be passed. | * In Act Three, find Mol in the Guildhall and learn about her contract with [[Raphael]]. If her contract is stolen from the [[House of Hope]], she agrees to help in the final fight. If Raphael is killed, the contract can be still given to Mol, but Raphael's death cannot be mentioned, and a successful Persuasion Check must be passed. | ||
* Note: As a Warlock, a Warlock specific dialogue choice will be in place of the skill check. | * Note: As a Warlock, a Warlock specific dialogue choice will be in place of the skill check. | ||
|style="vertical-align:top;"|[[File:Rays of Fire Icon.webp|thumb|130px|'''[[Fetcher's Favour]]''']]Affected entities can cast [[Rays of Fire]], reduce all {{DamageType|Fire}} damage by 5 and gain additional 1d4 to [[Charisma]] checks and [[Saving Throw]]s. | |style="vertical-align:top;"|[[File:Rays of Fire Icon.webp|left|thumb|130px|'''[[Fetcher's Favour]]''']]Affected entities can cast [[Rays of Fire]], reduce all {{DamageType|Fire}} damage by 5 and gain additional 1d4 to [[Charisma]] checks and [[Saving Throw]]s. | ||
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|style="vertical-align:top;"|[[File:Portrait Keene.png|left|thumb|130px|<p class="center">[[Nine-Fingers Keene]]]]</p> | |style="vertical-align:top;"|[[File:Portrait Keene.png|left|thumb|130px|<p class="center">[[Nine-Fingers Keene]]]]</p> | ||
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*During Act One, complete [[Rescue Volo]] to free him from the goblins at the [[Goblin Camp]]. | *During Act One, complete [[Rescue Volo]] to free him from the goblins at the [[Goblin Camp]]. | ||
*During Act Three, Volo is encountered again near the [[Steel Watch Foundry]] in the [[Lower City]], tied to a chair in front of several Smokepowder barrels. After battling Volo's captors and saving him before the barrels explode, he will join your camp. | *During Act Three, Volo is encountered again near the [[Steel Watch Foundry]] in the [[Lower City]], tied to a chair in front of several Smokepowder barrels. After battling Volo's captors and saving him before the barrels explode, he will join your camp. | ||
|style="vertical-align:top;"|[[File:Volo's Guide to Monsters Icon.webp|thumb|130px|'''[[Volo's Guide to Monsters]]''']]Grants +2 to Attack Rolls, Saving Throws and Ability Checks.]] | |style="vertical-align:top;"|[[File:Volo's Guide to Monsters Icon.webp|left|thumb|130px|'''[[Volo's Guide to Monsters]]''']]Grants +2 to Attack Rolls, Saving Throws and Ability Checks.]] | ||
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|style="vertical-align:top;"|[[File:Portrait Wulbren.png|left|thumb|130px|<p class="center">[[Wulbren]]]]</p> | |style="vertical-align:top;"|[[File:Portrait Wulbren.png|left|thumb|130px|<p class="center">[[Wulbren]]]]</p> |