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Owlbear: Difference between revisions
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Added more dialogue options
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'''Owlbears''' are a type of [[beast]] creature found in the [[Owlbear Nest]] in [[Act One]] as an optional boss fight. Resembling large feathered bears with the head of an owl, they are quick to anger, extremely strong and seemingly constantly | '''Owlbears''' are a type of [[beast]] creature found in the [[Owlbear Nest]] in [[Act One]] as an optional boss fight. Resembling large feathered bears with the head of an owl, they are quick to anger, extremely strong and seemingly constantly | ||
hungry. While highly territorial, its recent injury from the [[Cult of the Absolute]] has left it notably weakened. | hungry. While highly territorial, its recent injury from the [[Cult of the Absolute]] has left it notably weakened. | ||
== Involvement == | |||
If the party approaches the nest, the Owlbear will confront them, depending on if they have Speak with Animals active or not. The following options will allow you to retreat: | |||
=== Without Speak with Animals === | |||
* {{Dialogue option|''Study the owlbear's behaviour.''|roll=Animal Handling|dc=15}} | |||
** {{Dialogue option|''Hold out your palms - you mean no harm.''}} | |||
** {{Dialogue option|''Back away slowly.''}} | |||
* {{Dialogue option|''Back away.''|roll=Survival|dc=15}} | |||
* {{Dialogue option|''Puff out your chest and roar.|roll=Performance|dc=15}} | |||
* {{Dialogue option|'''''ROAR.'''''|tags=Barbarian|roll=Performance|dc=15|advantage=y}} | |||
=== With Speak with Animals === | |||
* {{Dialogue option|You're injured - there's still half a ''spear'' lodged in your head.}} | |||
* {{Dialogue option|That eye - or lack of it - must have you in a lot of pain. I should know.|tags=One-Eyed, Wyll}} | |||
* {{Dialogue option|''Move closer.''}} | |||
** {{Dialogue option|Let me go, or you'll watch your cub die before I finish you.|roll=Intimidation|dc=10}} | |||
** {{Dialogue option|Just allow me to leave. I'm no threat to you or your cub.|roll=Persuasion|dc=10}} | |||
** {{Dialogue option|Come, then. Once I've plucked you, I'll have your cub for dessert.|tags=Barbarian|roll=Intimidation|dc=10|advantage=y}} | |||
** {{Dialogue option|'''COME - FIGHT!'''|tags=Berserker|roll=Intimidation|dc=10|advantage=y}} | |||
** {{Dialogue option|You need rest - let nature heal you. This is no time for a fight.|tags=Druid|roll=Persuasion|dc=5}} | |||
** {{Dialogue option|I would never intrude on your nest knowingly. This was a simple mistake.|tags=Ranger|roll=Persuasion|dc=5}} | |||
Any other check or response will result in the owlbear attacking. | |||
==Combat== | ==Combat== | ||
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== Companion approval == | == Companion approval == | ||
; Convincing the Owlbear to retreat and let you go: | |||
: {{Approval|Gale|+1}} {{Approval|Lae'zel|-1}} {{Approval|Shadowheart|+1}} {{Approval|Karlach|+1}} | |||
; Attacking or starting combat: | |||
: {{Approval|Lae'zel|+1}} {{Approval|Shadowheart|-1}} {{Approval|Karlach|-1}} | |||
: | |||
As long as Animal Handling is not used, the [[Outlander]] inspiration Mother's Fury can be gained by making the owlbear let the adventurers leave peacefully or possibly by killing it. | As long as Animal Handling is not used, the [[Outlander]] inspiration Mother's Fury can be gained by making the owlbear let the adventurers leave peacefully or possibly by killing it. |