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Act One: Difference between revisions
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(→Locations: - Minor adjustment, addng entrances to the underdark to the wilderness section) |
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Running through the Wilderness is the [[Risen Road]], a long track connecting Baldur's Gate and Elturel, which is parallel to the [[River Chionthar]]. Notable settlements in the region include the [[Emerald Grove]], the former village of [[Blighted Village|Moonhaven]] and [[Waukeen's Rest]]. | Running through the Wilderness is the [[Risen Road]], a long track connecting Baldur's Gate and Elturel, which is parallel to the [[River Chionthar]]. Notable settlements in the region include the [[Emerald Grove]], the former village of [[Blighted Village|Moonhaven]] and [[Waukeen's Rest]]. | ||
The Wilderness also contains | The Wilderness also contains for entrances to the [[Underdark]]. | ||
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The '''Underdark''' is a [[region]] in [[Act 1]]. It is a vast series of caverns and tunnels devoid of sunlight but full of dangerous creatures and even more dangerous mushrooms, but also contains a multitude of [[alchemy|alchemical]] ingredients that are hard to find elsewhere. | The '''Underdark''' is a [[region]] in [[Act 1]]. It is a vast series of caverns and tunnels devoid of sunlight but full of dangerous creatures and even more dangerous mushrooms, but also contains a multitude of [[alchemy|alchemical]] ingredients that are hard to find elsewhere. | ||
There are multiple areas to discover and the [[Drow]], [[Duergar]] and [[Gnome|Deep Gnomes]] are native to the Underdark. | There are multiple areas to discover and the [[Drow]], [[Duergar]] and [[Gnome|Deep Gnomes]] are native to the Underdark. | ||
The Underdark also contains four transition points to the [[Wilderness]]. | |||
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