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Wyll/Approval: Difference between revisions
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→Act One
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** OR Playing as a {{Class|Ranger}}, a {{Class|Sorcerer}} or a {{Class|Wizard}}, tell [[Demir]] and [[Johl]] to 'trust a more experienced soul' after [[Auntie Ethel]] disappears. {{Approval|Wyll|-1}} | ** OR Playing as a {{Class|Ranger}}, a {{Class|Sorcerer}} or a {{Class|Wizard}}, tell [[Demir]] and [[Johl]] to 'trust a more experienced soul' after [[Auntie Ethel]] disappears. {{Approval|Wyll|-1}} | ||
* When [[Auntie Ethel]] surrenders, let her go and keep [[Mayrina]] in exchange for [[Auntie Ethel's Hair|fey hair]]. {{Approval|Wyll|-5}} | * When [[Auntie Ethel]] surrenders, let her go and keep [[Mayrina]] in exchange for [[Auntie Ethel's Hair|fey hair]]. {{Approval|Wyll|-5}} | ||
* If you killed [[Auntie Ethel]] and spared [[Mask of Regret (Overgrown Tunnel)|Mask of Regret]], speak to the latter afterwards and choose to attack her {{Approval|Wyll|-1}} | |||
* <u>Let</u> Auntie Ethel do her magic on your eye | * <u>Let</u> Auntie Ethel do her magic on your eye | ||
* Chasing after [[Auntie Ethel]] in her lair, speak to [[Lorin]] and roar at him. {{Approval|Wyll|-1}} | * Chasing after [[Auntie Ethel]] in her lair, speak to [[Lorin]] and roar at him. {{Approval|Wyll|-1}} |