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Yeenoghu's Gift: Difference between revisions

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Hotfix #27 change to tooltip
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(Hotfix #27 change to tooltip)
 
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| summary = '''Yeenoghu's Gift''' is a passive feature that forces the wielder to continue attacking or go mad.
| summary = '''Yeenoghu's Gift''' is a passive feature that forces the wielder to continue attacking or go mad.
| description = Hitting an enemy with this weapon heals the wielder for {{DamageText|1d6|Healing}} - but they can go {{Cond|Madness|Mad}} if they don't continue hitting an enemy each turn.
| description = Hitting an enemy with this weapon heals the wielder for {{DamageText|1d6|Healing}} - but they can go {{Cond|Madness|Mad}} if they don't continue hitting an enemy each turn.
Healing through this item doesn't trigger other passives that react to healing.
| condition = Yeenoghu's Blessing
| condition = Yeenoghu's Blessing
| condition duration = 1
| condition duration = 1
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