Ad placeholder
Yeenoghu's Gift: Difference between revisions
Jump to navigation
Jump to search
Hotfix #27 change to tooltip
HiddenDragon (talk | contribs) mNo edit summary |
(Hotfix #27 change to tooltip) |
||
Line 2: | Line 2: | ||
| summary = '''Yeenoghu's Gift''' is a passive feature that forces the wielder to continue attacking or go mad. | | summary = '''Yeenoghu's Gift''' is a passive feature that forces the wielder to continue attacking or go mad. | ||
| description = Hitting an enemy with this weapon heals the wielder for {{DamageText|1d6|Healing}} - but they can go {{Cond|Madness|Mad}} if they don't continue hitting an enemy each turn. | | description = Hitting an enemy with this weapon heals the wielder for {{DamageText|1d6|Healing}} - but they can go {{Cond|Madness|Mad}} if they don't continue hitting an enemy each turn. | ||
Healing through this item doesn't trigger other passives that react to healing. | |||
| condition = Yeenoghu's Blessing | | condition = Yeenoghu's Blessing | ||
| condition duration = 1 | | condition duration = 1 |