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Modding:Unpacking and converting files: Difference between revisions

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(Created page with "== Tools == * [https://github.com/ShinyHobo/BG3-Modders-Multitool/releases BG3-Modders-Multitool] by ShinyHobo (latest version available) * [https://github.com/Norbyte/lslib/releases ExportTool] (Lslib) by Norbyte (latest version available) * [https://github.com/Norbyte/lslib/releases/tag/v1.5.10 ExportTool v1.5.10] (Lslib) by Norbyte Unzip Modders Multitool. This is a small program that simplifies unpacking files and viewing them. It throws all unpacked files into...")
 
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Run bg3-modders-multitool.exe from the folder where you unpacked Modders Multitool and click on the asterisk.
Run bg3-modders-multitool.exe from the folder where you unpacked Modders Multitool and click on the asterisk.


[[File:Modders Multitool_01.png|frameless|center]]
[[File:Modders Multitool_01.png|1000px|frameless|center]]


Here you will need to specify the path to divine.exe, which is located in ExportTool-vX.X.X/Tools
Here you will need to specify the path to divine.exe, which is located in ExportTool-vX.X.X/Tools
And the .exe of the game itself in the path Baldurs Gate 3/bin. For Vulcan it is bg3.exe, for DirectX bg3_dx11.exe
And the .exe of the game itself in the path Baldurs Gate 3/bin. For Vulcan it is bg3.exe, for DirectX bg3_dx11.exe
[[File:Modders Multitool 02.png|frameless|center]]
[[File:Modders Multitool 02.png|1000px|frameless|center]]


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These can be converted using ExportTool. In the first tab of the GR2 Tools program specify the path to the desired .gr2 file and below the path where the converted file will be saved. '''!!!''' You must add .dae after the name '''!!!'''
These can be converted using ExportTool. In the first tab of the GR2 Tools program specify the path to the desired .gr2 file and below the path where the converted file will be saved. '''!!!''' You must add .dae after the name '''!!!'''


[[File:Export Tool gr2 conversion.png|frameless|center]]
[[File:Export Tool gr2 conversion.png|1000px|frameless|center]]


First click the Import button to import the game .gr2 model, then Export to convert it to .dae format.  
First click the Import button to import the game .gr2 model, then Export to convert it to .dae format.  
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In the addon settings we specify the path to divine.exe from ExportTool.
In the addon settings we specify the path to divine.exe from ExportTool.


[[File:Blender gr2 addon 01.png|frameless|center]]
[[File:Blender gr2 addon 01.png|1000px|frameless|center]]


Now you can import .gr2 directly into Blender.
Now you can import .gr2 directly into Blender.


[[File:Blender gr2 addon 02.png|frameless|center]]
[[File:Blender gr2 addon 02.png|1000px|frameless|center]]


=== .dds ===
=== .dds ===
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