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Wild Magic (barbarian subclass): Difference between revisions

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{{Level header|3}}
{{Level header|3}}
 
{{Passive|Wild Magic Surge}}
; {{SAI|Rage: Wild Magic|w=40}}
:; {{SAI|Rage: Wild Magic|w=40}}
: Rage instantly causes a randomly rolled [[#Wild Magic Effects|Wild Magic effect]]. Some of these effects can be activated every subsequent turn as a bonus action. Effects that trigger a [[Saving Throw|saving throw]] have a fixed DC of 12.
:: Rage instantly causes a randomly rolled [[#Wild Magic Effects|Wild Magic effect]]. Some of these effects can be activated every subsequent turn as a bonus action. Effects that trigger a [[Saving Throw|saving throw]] have a fixed DC of 12.


==== Wild Magic Effects ====
==== Wild Magic Effects ====
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{{Level header|6}}
{{Level header|6}}


{{table list|
; {{SAI|Bolstering Magic: Boon|w=40}}
; {{SAI|Bolstering Magic: Boon|w=40}}
: You or an ally receive +1d4 bonus to [[Attack Roll|Attack Rolls]] and [[Ability Check|Ability Checks]] for 10 turns.
: You or an ally receive +1d4 bonus to [[Attack Roll|Attack Rolls]] and [[Ability Check|Ability Checks]] for 10 turns.
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; {{SAI|Bolstering Magic: Level 2 Spell Slot|w=40}}
; {{SAI|Bolstering Magic: Level 2 Spell Slot|w=40}}
: You or an ally recover a level 2 Spell Slot.
: You or an ally recover a level 2 Spell Slot.
}}


{{Level header|9}}
{{Level header|9}}


{{Table list|
; {{SAI|Bolstering Magic: Level 3 Spell Slot|w=40}}
; {{SAI|Bolstering Magic: Level 3 Spell Slot|w=40}}
: You or an ally recover a level 3 Spell Slot.
: You or an ally recover a level 3 Spell Slot.
}}


{{Level header|10}}
{{Level header|10}}

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