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Mage Hand Legerdemain: Difference between revisions

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Added a bug that causes the mage hand to lose invisibility.
(Patch #7 removed extra description mentioning ability to retrieve objects or use Thieves Tools)
(Added a bug that causes the mage hand to lose invisibility.)
 
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| condition = Invisible
| condition = Invisible
| class learns at level 3 = Arcane Trickster
| class learns at level 3 = Arcane Trickster
| notes =
| notes = * Despite the description, the mage hand doesn't actually seem to be able to use [[Thieves' Tools]] to pick locks as of patch 6 / hotfix 20.
* Despite the description, the mage hand doesn't actually seem to be able to use [[Thieves' Tools]] to pick locks as of patch 6 / hotfix 20.
* This is probably the best tool to scout safely, as long are there are no creature with {{Cond|See Invisibility}}, which is fairly rare. One can scout an entire area thanks to the Mage Hand's {{SAI|Fly (class action)|fly}} which makes it able to go to places otherwise very difficult to reach, as long as one can make the camera see the ground level of that place.
* This is probably the best tool to scout safely, as long are there are no creature with {{Cond|See Invisibility}}, which is fairly rare. One can scout an entire area thanks to the Mage Hand's {{SAI|Fly (class action)|fly}} which makes it able to go to places otherwise very difficult to reach, as long as one can make the camera see the ground level of that place.
* An effective use of the hand is to use it to throw objects or potions in battle. Dropping an item on the ground for the hand to throw does not cost an action.
* An effective use of the hand is to use it to throw objects or potions in battle. Dropping an item on the ground for the hand to throw does not cost an action.
| bugs = * If cast near a party member with See Invisibility, the mage hand may instantly be Seen and lose invisibility. This only happens the moment its cast, ungrouping and casting farther away from the See Invisibility party member will avoid this.
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