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Glyph of Warding: Detonation: Difference between revisions
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{{SpellPage | |||
| name = Glyph of Warding: Detonation | |||
| image = Glyph of Warding Detonation Icon.png | |||
| level = 3 | |||
| school = Abjuration | |||
| classes = Bard, Cleric, Wizard | |||
| learns at level 5 = Bard, Cleric, Wizard | |||
| summary = This spell is a variant of the Level 3 Abjuration Spell, [[Glyph of Warding]]. This variant of the spell allows spellcasters to inscribe a ward that explodes and pushes everyone back when triggered. | |||
| description = The glyph emits a gust of wind that pushes back everyone within range when stepped on by an enemy. | |||
Only one glyph can be active at a time. | |||
The glyph will last until triggered, or until a [[Long Rest]]. | |||
| action type = action | |||
| range = ranged | |||
| range m = 9 | |||
| range ft = 30 | |||
| | | aoe = radius | ||
| | | aoe m = 4 | ||
| | | aoe ft = 13 | ||
| | | condition save = Dexterity | ||
| | | higher levels = | ||
| notes = Any creatures within the area of effect that fail the {{SavingThrow|Dexterity}} will be pushed back. | |||
}} | |||