Ad placeholder
Ice (surface): Difference between revisions
Jump to navigation
Jump to search
fixed wrong DC - arrow of ice initial pop is DC12, all subsequent ice surface on the floor is spell save of the person who caused the ice, including the ice surface created by arrow of ice
HiddenDragon (talk | contribs) mNo edit summary |
(fixed wrong DC - arrow of ice initial pop is DC12, all subsequent ice surface on the floor is spell save of the person who caused the ice, including the ice surface created by arrow of ice) |
||
Line 13: | Line 13: | ||
| condition = Prone | | condition = Prone | ||
| condition save = DEX | | condition save = DEX | ||
| condition dc = | | condition dc = caster | ||
| condition2 = Difficult Terrain | | condition2 = Difficult Terrain | ||
| created by items = Snowburst Ring, Arrow of Ice | | created by items = Snowburst Ring, Arrow of Ice | ||
Line 24: | Line 24: | ||
**{{Area|Simple toxin (surface)}} and other coatings | **{{Area|Simple toxin (surface)}} and other coatings | ||
* Melts into {{Area|Water (surface)}} when exposed to fire damage. | * Melts into {{Area|Water (surface)}} when exposed to fire damage. | ||
| notes = * Uses the Spell Save DC of the character that caused the ice surface to form. | |||
* A creature slipping on an ice surface attributes the source of Prone to the character that formed the ice surface. This will, for example, trigger [[Boots of Stormy Clamour]]. | |||
* The [[Arrow of Ice]] uses a DC 12 save to avoid being Prone upon any creature in range of the ''initial'' hit. This is a different save from the DEX save of the ice surface left behind afterwards. | |||
}} | }} | ||