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Yr'rk: Difference between revisions
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(Created page with "{{UnderConstruction}} {{Infobox creature | name = Warrior Yr’rk | image = <gallery> COR Yr'rk.png|In-game Portrait Yr'rk.png|Portrait </gallery> | race = Githyanki | size = Medium | type = Humanoid | faction = Crèche Y'llek | archetype = Warrior | ac = 17 | e hp = 28 | hp = 41 | t hp = 53 | weight kg = 75 | level = 5 | str = 17 | dex = 14 | con = 15 | int = 10 | wis = 12 | cha = 10 | str save prof = y | con save prof = y | passives = Extra Attack, Gith...") |
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Yr’rk together with {{CharLink|Ahu'u'rag|Raider Ahu’u’rag}} is patrolling the main corridor of the Crèche, walking from the door to the [[Crèche Y'llek#Infirmary|Infirmary]] to the [[Crèche Y'llek#Hatchery|Hatchery]] door, and then to the entrance of the [[Crèche Y'llek#Captain's Quarters|Captain’s Quarters]], never entering any of these locations. | Yr’rk together with {{CharLink|Ahu'u'rag|Raider Ahu’u’rag}} is patrolling the main corridor of the Crèche, walking from the door to the [[Crèche Y'llek#Infirmary|Infirmary]] to the [[Crèche Y'llek#Hatchery|Hatchery]] door, and then to the entrance of the [[Crèche Y'llek#Captain's Quarters|Captain’s Quarters]], never entering any of these locations. | ||
If spoken to, he will tell the party not to distract ''yanki'' (i.e. youths and kids) from training and also think aloud that too bothersome strangers would serve as a good training dummy. If the player character is a Githyanki themselves, Yr’rk will cautiously mention that | If spoken to, he will tell the party not to distract ''yanki'' (i.e. youths and kids) from training and also think aloud that too bothersome strangers would serve as a good training dummy. If the player character is a Githyanki themselves, Yr’rk will cautiously mention that {{CharLink|Kethk|Sa’varsh Kethk}} instructs the trainees harder than usual. | ||
He will become hostile to the party if they choose to walk back through the Crèche after speaking to the Inquisitor and starting a fight. | He will become hostile to the party if they choose to walk back through the Crèche after speaking to the Inquisitor and starting a fight. |