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Critical hit: Difference between revisions

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===Additional effects on critical hit===
===Additional effects on critical hit===
On the other side of things, some effects add add additional value to critical hits when they occur. These include:
On the other side of things, some effects add add additional value to critical hits when they occur. These include:
*{{SAI|Brutal Critical}} and {{SAI|Savage Attacks}} add an extra damage die to the damage of the attack, i.e. an attack dealing {{DamageText|1d10|Bludgeoning}} will critically deal {{DamageText|2d10 + 1d10|Bludgeoning}}. Additional damage dice, like those from battle manoeuvres, are not subject to this additive bonus, with the exception of {{SAI|Divine Smite}}.
*{{Pass|Brutal Critical}} and {{Pass|Savage Attacks}} add an extra damage die to the damage of the attack, i.e. an attack dealing {{DamageText|1d10|Bludgeoning}} will critically deal {{DamageText|2d10 + 1d10|Bludgeoning}}. Additional damage dice, like those from battle manoeuvres, are not subject to this additive bonus, with the exception of {{SAI|Divine Smite}}.
*Effects that reroll damage rolls will see greater benefit on critical hits, since the raw number of damage rolls increases:
*Effects that reroll damage rolls will see greater benefit on critical hits, since the raw number of damage rolls increases:
**{{SAI|Savage Attacker}} rerolls all damage die twice.
**{{Pass|Savage Attacker}} rerolls all damage die twice.
**{{SAI|Great Weapon Fighting}} rerolls damage die for two-handed melee weapons, when rolling a 1 or 2.
**{{Pass|Great Weapon Fighting}} rerolls damage die for two-handed melee weapons, when rolling a 1 or 2.
*Effects that provide a unique bonus when a critical hit occurs:
*Effects that provide a unique bonus when a critical hit occurs:
**{{SAI|Paralysing Critical}} paralyzes a target on critical hit, once per long rest.
**{{SAI|Paralysing Critical}} paralyzes a target on critical hit, once per long rest.
**{{SAI|Mortal Reminder}} possibly frightens enemies on critical hit.
**{{Pass|Mortal Reminder}} possibly frightens enemies on critical hit.
**{{SAI|Great Weapon Master: Bonus Attack}} enables an attack using a bonus action, after a critical hit.
**{{Pass|Great Weapon Master: Bonus Attack}} enables an attack using a bonus action, after a critical hit.
**{{RarityItem|Spellthief}} restores a level 1 spell slot on critical hit.
**{{RarityItem|Spellthief}} restores a level 1 spell slot on critical hit.
**{{RarityItem|Dolor Amarus}}, {{RarityItem|Vicious Battleaxe}}, and {{RarityItem|Vicious Shortbow}} add a flat damage boost of 7 to critical hits.
**{{RarityItem|Dolor Amarus}}, {{RarityItem|Vicious Battleaxe}}, and {{RarityItem|Vicious Shortbow}} add a flat damage boost of 7 to critical hits.

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