66,093
editsAd placeholder
Difficult Terrain (Condition): Difference between revisions
Jump to navigation
Jump to search
m
no edit summary
(Remove up-to-date template.) |
HiddenDragon (talk | contribs) mNo edit summary |
||
Line 2: | Line 2: | ||
| effects = | | effects = | ||
* [[Movement Speed]] halved | * [[Movement Speed]] halved | ||
| status groups = SG_Surface, SG_DifficultTerrain | |||
| notes = | | notes = | ||
* Movement speed isn't actually halved, instead the movement speed cost is doubled when in difficult terrain. A creature must spend {{Distance|m=2|ft=6}} of movement to move {{Distance|m=1|ft=3}} through an area of '''difficult terrain'''. | * Movement speed isn't actually halved, instead the movement speed cost is doubled when in difficult terrain. A creature must spend {{Distance|m=2|ft=6}} of movement to move {{Distance|m=1|ft=3}} through an area of '''difficult terrain'''. |