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Rosymorn Monastery: Difference between revisions
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=== Monastery doors === | === Monastery doors === | ||
When the party first approach the monastery gate, a cutscene plays. Raider Add'ath and an anonymous Adept{{verify}} are escorting a group of [[Halfling]] cultists (Corliss, Mahrin, and another) to the Crêche for interrogation by the Captain. Cultist Corliss attempts to flee and is shot in the back. If the raiders are allowed to proceed, the monastery gates will be magically locked behind them. Choosing to attack them leaves the gates open.{{note|Apart from Corliss's corpse, the cultists disappear regardless of whether you save them or they're escorted inside.}} There are several other routes inside, including via the Firewine storage and Gremiska den. | When the party first approach the monastery gate, a cutscene plays. Raider Add'ath and an anonymous Adept{{verify}} are escorting a group of [[Halfling]] cultists (Corliss, Mahrin, and another) to the [[Crèche Y'llek|Crêche]] for interrogation by the Captain. Cultist Corliss attempts to flee and is shot in the back. If the raiders are allowed to proceed, the monastery gates will be magically locked behind them. Choosing to attack them leaves the gates open.{{note|Apart from Corliss's corpse, the cultists disappear regardless of whether you save them or they're escorted inside.}} There are several other routes inside, including via the Firewine storage and Gremiska den. | ||
=== Firewine storage === | === Firewine storage === |