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Resolve the Abduction: Difference between revisions

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Cleaned up most icon links, except for key figures/items. Added related quests section
(Cleaned up most icon links, except for key figures/items. Added related quests section)
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[[File:Isobel Moonlight Prayer Quest.jpg|thumb|{{noexcerpt|Isobel prays to the Moon Goddess to protect the Last Light Inn.}}]]
[[File:Isobel Moonlight Prayer Quest.jpg|thumb|{{noexcerpt|Isobel prays to the Moon Goddess to protect the Last Light Inn.}}]]
'''Resolve the Abduction''' is a sub-[[quest]] of {{Quest|Infiltrate Moonrise Towers}} in [[Act Two]] of Baldur's Gate 3. It can be started by speaking with {{CharLink|Isobel}} at the [[Last Light Inn]] or by speaking to {{CharLink|Z'rell}} in [[Moonrise Towers]].
'''Resolve the Abduction''' is a sub-[[quest]] of [[Infiltrate Moonrise Towers]] in [[Act Two]] of Baldur's Gate 3. It can be started by speaking with {{CharLink|Isobel}} at the [[Last Light Inn]] or by speaking to {{CharLink|Z'rell}} in [[Moonrise Towers]].
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== Walkthrough ==
== Walkthrough ==
=== Meeting Isobel ===
=== Meeting Isobel ===
After arriving at the Last Light Inn and gaining {{CharLink|Jaheira|Jaheira's}} trust, the party can ask Jaheira how to get past the shadow curse as part of {{Quest|Seek Protection from the Shadow Curse}}. Jaheira refers the party to {{CharLink|Isobel}}, a Cleric of {{CharLink|Selûne}} - the woman responsible the Last Light Inn's special protection. Isobel can be found in the only room on the upper floor, where she is inside on the balcony, reinforcing the Inn's barrier with the power of the moon.
After arriving at the Last Light Inn and gaining {{CharLink|Jaheira|Jaheira's}} trust, the party can ask Jaheira how to get past the shadow curse as part of [[Seek Protection from the Shadow Curse]]. Jaheira refers the party to Isobel, a Cleric of [[Selûne]] - the woman responsible the Last Light Inn's special protection. Isobel can be found in the only room on the upper floor, where she is inside on the balcony, reinforcing the Inn's barrier with the power of the moon.


Isobel instantly recognizes the party as the [[True Soul|True Souls]] with free will and provides them with a Blessing of Selûne. She explains that the blessing provides resistance to the lesser aspects of the curse, but is not enough to stave off the deepest parts of it. If the party betrayed {{CharLink|Kar'niss}} during {{Quest|Follow the Convoy}} and gave the {{SmRarityItem|Moonlantern}} to the Harpers, Isobel gives the lantern back to the party. Otherwise, she mentions that the Harpers work on learning how the cultists are surviving the shadow curse.
Isobel instantly recognizes the party as the [[True Soul|True Souls]] with free will and provides them with a Blessing of Selûne. She explains that the blessing provides resistance to the lesser aspects of the curse, but is not enough to stave off the deepest parts of it. If the party betrayed [[Kar'niss]] during [[Follow the Convoy]] and gave the {{SmRarityItem|Moonlantern}} to the Harpers, Isobel gives the lantern back to the party. Otherwise, she mentions that the Harpers work on learning how the cultists are surviving the shadow curse.


If the party went to Moonrise Towers first during Follow the Convoy, the party can receive a mission from Disciple {{CharLink|Z'rell}} after completing {{Quest|Find Ketheric Thorm's Relic}} and helping {{CharLink|Balthazar}} capture the {{CharLink|Aylin|Nightsong}}. Z'rell congratulates the party for competing the mission but explains that there's one more task before she can grant an audience with {{CharLink|Ketheric Thorm}}. Thorm seeks the safe return of his daughter, Isobel, and has sent a spy, {{CharLink|Marcus}}, to the Last Light Inn to acquire her. Z'rell orders the party to aid the spy in capturing Isobel. After arriving at the Inn, the party encounters Jaheira as normal and proceeds upstairs to speak to Isobel.
If the party went to Moonrise Towers first during Follow the Convoy, the party can receive a mission from Disciple Z'rell after completing [[Find Ketheric Thorm's Relic]] and helping [[Balthazar]] capture the [[Aylin|Nightsong]]. Z'rell congratulates the party for competing the mission but explains that there's one more task before she can grant an audience with [[Ketheric Thorm]]. Thorm seeks the safe return of his daughter, Isobel, and has sent a spy, {{CharLink|Marcus}}, to the Last Light Inn to acquire her. Z'rell orders the party to aid the spy in capturing Isobel. After arriving at the Inn, the party encounters Jaheira as normal and proceeds upstairs to speak to Isobel.


After wrapping up with Isobel, she hears something strange. Suddenly, a Flaming Fist named Marcus flies down to the balcony. Marcus telepathically reveals that he was sent to capture Isobel alive. The party can use a Wisdom check (DC 6) to probe further into his mind, revealing the task is of great importance to Thorm. The party can also tell him no, or say they'll help him. Isobel asks what's going on, and the party has an option to reveal Marcus' plan or state their intention to aid him.
After wrapping up with Isobel, she hears something strange. Suddenly, a Flaming Fist named Marcus flies down to the balcony. Marcus telepathically reveals that he was sent to capture Isobel alive. The party can use a Wisdom check (DC 6) to probe further into his mind, revealing the task is of great importance to Thorm. The party can also tell him no, or say they'll help him. Isobel asks what's going on, and the party has an option to reveal Marcus' plan or state their intention to aid him.
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=== Meeting Marcus Early ===
=== Meeting Marcus Early ===
[[File:Marcus Kidnapping Quest.jpg|thumb|Marcus attempts to ambush Isobel.]]
[[File:Marcus Kidnapping Quest.jpg|thumb|Marcus attempts to ambush Isobel.]]
If the tieflings were not saved during {{Quest|Save the Refugees}}, either by raiding the [[Druid Grove]] or ignoring the quest, the events play out slightly differently. When Jaheira confronts the party at the Inn's entrance, Marcus comes forth to vouch for them. He uses his telepathic powers to tell the party to follow his lead, revealing himself to be a True Soul spy. After the confrontation, Marcus can be spoken to in Isobel's room upstairs, where he explains that he was sent on a mission to kidnap the cleric. The party can either attack him or go down and report it to Jaheira with a high enough Persuasion or Deception roll. If Jaheira is convinced of his betrayal, she tells the party to go to Isobel to protect her while she gathers her most trusted Harpers. However, the choice to fight Marcus or aid him is still the same.
If the tieflings were not saved during [[Save the Refugees]], either by raiding the [[Druid Grove]] or ignoring the quest, the events play out slightly differently. When Jaheira confronts the party at the Inn's entrance, Marcus comes forth to vouch for them. He uses his telepathic powers to tell the party to follow his lead, revealing himself to be a True Soul spy. After the confrontation, Marcus can be spoken to in Isobel's room upstairs, where he explains that he was sent on a mission to kidnap the cleric. The party can either attack him or go down and report it to Jaheira with a high enough Persuasion or Deception roll. If Jaheira is convinced of his betrayal, she tells the party to go to Isobel to protect her while she gathers her most trusted Harpers. However, the choice to fight Marcus or aid him is still the same.


=== Battle at the Inn ===
=== Battle at the Inn ===
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=== After the battle ===
=== After the battle ===
==== Siding with Isobel and Jaheira ====
==== Siding with Isobel and Jaheira ====
If the party chose to side with Isobel, and Marcus and the ghouls are defeated, she will continue to sustain the warding over Last Light's Inn. Jaheira will continue to operate from Last Light Inn until the party are ready to defeat Thorm once and for all. When {{Quest|Find Ketheric Thorm's Relic}} is complete Jaheira and her Harpers will then have already started the assault on the Moonrise Towers. She can be invited to join as a temporary companion until they get to the towertop and defeat Ketheric for the first time. Then she could be recruited as full companion.
If the party chose to side with Isobel, and Marcus and the ghouls are defeated, she will continue to sustain the warding over Last Light's Inn. Jaheira will continue to operate from Last Light Inn until the party are ready to defeat Thorm once and for all. When [[Find Ketheric Thorm's Relic]] is complete Jaheira and her Harpers will then have already started the assault on the Moonrise Towers. She can be invited to join as a temporary companion until they get to the towertop and defeat Ketheric for the first time. Then she could be recruited as full companion.


If siding with Isobel and Jaheira ''and'' Isobel is killed or kidnapped ''and'' Jaheira survives, then Jaheira states her intention to go to [[Baldur's Gate]] for more support. The party can either wish her luck on her journey, or suggest she join the party, to which she agrees.
If siding with Isobel and Jaheira ''and'' Isobel is killed or kidnapped ''and'' Jaheira survives, then Jaheira states her intention to go to [[Baldur's Gate]] for more support. The party can either wish her luck on her journey, or suggest she join the party, to which she agrees.
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==== Siding with Marcus ====
==== Siding with Marcus ====
[[File:Isobel Thrall Quest.jpg|thumb|Isobel is brainwashed by her father.]]
[[File:Isobel Thrall Quest.jpg|thumb|Isobel is brainwashed by her father.]]
If Isobel is kidnapped, she appears at the end of Act Two during {{Quest|Defeat Ketheric Thorm}}. Once the party reaches the bottom of the [[Mind Flayer Colony]] and is about to confront Thorm for the last time, Isobel is there as well. She has been infected by a Mind Flayer Tadpole and enthralled with strange magic to keep her compliant. If the party aided Thorm in kidnapping her, she thanks them and says she was a fool to resist, then wishes them the best of luck in the City of Judgement. When the party fight Thorm, Isobel aids him. Even if the party manage to kill Thorm while leaving Isobel alive, she dies immediately after the battle.
If Isobel is kidnapped, she appears at the end of Act Two during [[Defeat Ketheric Thorm]]. Once the party reaches the bottom of the [[Mind Flayer Colony]] and is about to confront Thorm for the last time, Isobel is there as well. She has been infected by a Mind Flayer Tadpole and enthralled with strange magic to keep her compliant. If the party aided Thorm in kidnapping her, she thanks them and says she was a fool to resist, then wishes them the best of luck in the City of Judgement. When the party fight Thorm, Isobel aids him. Even if the party manage to kill Thorm while leaving Isobel alive, she dies immediately after the battle.


==== Loosing the Inn ====
==== Loosing the Inn ====
Losing the Inn has many far-reaching consequences. If the party did not speak to {{CharLink|Florrick|Counsellor Florrick}} on the ground floor, then she does not move on to Baldur's Gate and dies in the Inn. {{CharLink|Art Cullagh}} also dies, preventing the completion of {{Quest|Wake up Art Cullagh}} and {{Quest|Lift the Shadow Curse}}. If Dammon has not been spoken to, {{CharLink|Karlach|Karlach's}} personal quest, {{Quest|The Hellion's Heart}} will stall since he can no longer fix her engine.
Losing the Inn has many far-reaching consequences. If the party did not speak to [[Florrick|Counsellor Florrick]] on the ground floor, then she does not move on to Baldur's Gate and dies in the Inn. [[Art Cullagh]] also dies, preventing the completion of [[Wake up Art Cullagh]] and [[Lift the Shadow Curse]]. If Dammon has not been spoken to, [[Karlach|Karlach's]] personal quest, [[The Hellion's Heart]] will stall since he can no longer fix her engine.
 
== Related quests ==
* {{Quest|Infiltrate Moonrise Towers}}
* {{Quest|Seek Protection from the Shadow Curse}}
* {{Quest|Lift the Shadow Curse}}
* {{Quest|The Hellion's Heart}}
* {{Quest|Wake up Art Cullagh}}


== Notes ==
== Notes ==

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