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Experimental change to add support for additional damage fields
HiddenDragon (talk | contribs) mNo edit summary |
(Experimental change to add support for additional damage fields) |
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<includeonly>{{TooltipBox|image={{{image}}}|{{IconLink|{{{controller icon}}}|{{{link}}}|{{{name|{{{link}}}}}}}} {{#if:{{{action type|}}}|({{Trim|{{ResourceIconList|{{{action type}}}}}}})}} {{#if: {{{item|}}}| – {{MdRarityItem|{{{item}}}}} }} | {{#if: {{{damage|}}} | {{ | <includeonly>{{TooltipBox|image={{{image}}}|{{IconLink|{{{controller icon}}}|{{{link}}}|{{{name|{{{link}}}}}}}} {{#if:{{{action type|}}}|({{Trim|{{ResourceIconList|{{{action type}}}}}}})}} {{#if: {{{item|}}}| – {{MdRarityItem|{{{item}}}}} }} | ||
: {{DamageInfo|{{{damage}}}|{{{damage type}}}}} }}{{#if: {{{extra damage|}}} | {{ | | {{#if: {{{damage|}}} | | ||
: + {{DamageInfo|{{{extra damage}}}|{{{extra damage type}}}}} }} | {{DamageInfo | ||
| {{{damage}}} | |||
| {{{damage type}}} | |||
| modifier = {{{damage modifier|}}} | |||
}} | |||
}} {{#if: {{{extra damage|}}} | | |||
: + {{DamageInfo | |||
| {{{extra damage}}} | |||
| {{{extra damage type}}} | |||
| modifier = {{{extra damage modifier|}}} | |||
}} | |||
}} {{#if: {{{extra damage 2|}}} | | |||
: + {{DamageInfo | |||
| {{{extra damage 2}}} | |||
| {{{extra damage type 2}}} | |||
| modifier = {{{extra damage modifier 2|}}} | |||
}} | |||
}} {{#if: {{{extra damage 3|}}} | | |||
: + {{DamageInfo | |||
| {{{extra damage 3}}} | |||
| {{{extra damage type 3}}} | |||
| modifier = {{{extra damage modifier 3|}}} | |||
}} | |||
}} | |||
{{#if: {{{description|}}} | {{blank}} | {{#if: {{{description|}}} | {{blank}} | ||
{{{description}}} }}{{#if: {{{extra description|}}} | {{blank}} | {{{description}}} }}{{#if: {{{extra description|}}} | {{blank}} | ||
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| item = Adamantine Longsword | | item = Adamantine Longsword | ||
| description = Make a melee attack with your equipped weapon. | | description = Make a melee attack with your equipped weapon. | ||
| damage = 1d8 | |||
| damage modifier = Strength | |||
| damage type = Slashing | |||
}} | |||
== Multiattack == | |||
{{Feature box/format | |||
| link = Multiattack (Water Elemental) | |||
| image = Multiattack Water Elemental.webp | |||
| controller icon = Multiattack Water Elemental Icon.webp | |||
| action type = action | |||
| range = melee | |||
| description = Descend on a creature to scorch it with a multitude of primordial flames. | |||
| damage = 2d4 | |||
| damage modifier = Strength | |||
| damage type = Bludgeoning | |||
| extra damage = 2d4 | |||
| extra damage type = Cold | |||
| extra damage 2 = 2d4 | |||
| extra damage modifier 2 = Strength | |||
| extra damage type 2 = Bludgeoning | |||
| extra damage 3 = 2d4 | |||
| extra damage type 3 = Cold | |||
}} | }} | ||
</noinclude> | </noinclude> |