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Shove: Difference between revisions

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405 bytes added ,  30 July
Related features
(Related items)
(Related features)
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* Allies can be shoved out of range of dangerous effects. For example, you can shove an ally that is {{Cond|Garrotted}} by a [[Meazel]] to break the effect.
* Allies can be shoved out of range of dangerous effects. For example, you can shove an ally that is {{Cond|Garrotted}} by a [[Meazel]] to break the effect.


== Related features ==
* {{SAI|Charger|w=30}} - Grants a special shove ability, {{SAI|Charger: Shove}}. Note that while this ability costs a full {{r|action}} {{em|and}} a {{r|bonus}}, it is not actually any stronger or more effective at shoving than the basic shove.
* {{SAI|Displace|w=30}} - When inflicting [[falling damage]] through a shove, this feature will add bonus {{DamageType|Psychic}} damage.
== Related items ==
== Related items ==
* {{MdRarityItem|Bracing Band}} - Gain +1 AC for a turn after shoving an enemy. Also works when pushing an enemy any other way.
* {{MdRarityItem|Bracing Band}} - Gain +1 AC for a turn after shoving an enemy. Also works when pushing an enemy any other way.

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