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Shove: Difference between revisions
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Related features
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(Related features) |
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* Allies can be shoved out of range of dangerous effects. For example, you can shove an ally that is {{Cond|Garrotted}} by a [[Meazel]] to break the effect. | * Allies can be shoved out of range of dangerous effects. For example, you can shove an ally that is {{Cond|Garrotted}} by a [[Meazel]] to break the effect. | ||
== Related features == | |||
* {{SAI|Charger|w=30}} - Grants a special shove ability, {{SAI|Charger: Shove}}. Note that while this ability costs a full {{r|action}} {{em|and}} a {{r|bonus}}, it is not actually any stronger or more effective at shoving than the basic shove. | |||
* {{SAI|Displace|w=30}} - When inflicting [[falling damage]] through a shove, this feature will add bonus {{DamageType|Psychic}} damage. | |||
== Related items == | == Related items == | ||
* {{MdRarityItem|Bracing Band}} - Gain +1 AC for a turn after shoving an enemy. Also works when pushing an enemy any other way. | * {{MdRarityItem|Bracing Band}} - Gain +1 AC for a turn after shoving an enemy. Also works when pushing an enemy any other way. |