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Modding:Getting Started with BG3 Modding: Difference between revisions

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* [https://github.com/Norbyte/lslib Lslib] by Norbyte
* [https://github.com/Norbyte/lslib Lslib] by Norbyte
** Lslib allows you to convert files between editable formats and game-ready formats. See [[Modding:Unpacking and converting files]] for more details.
** Lslib allows you to convert files between editable formats and game-ready formats. See [[Modding:Unpacking and converting files]] for more details.
 
* [https://github.com/Norbyte/bg3se ScriptExtender] by Norbyte
** The Script Extender adds Lua/Osiris scripting support to the game.
*[https://www.blender.org/download/lts/3-6/ Blender] (version 3.6 recommended)
*[https://www.blender.org/download/lts/3-6/ Blender] (version 3.6 recommended)
**This is needed only if you plan to do any kind of mesh editing (hair, heads, clothes, weapons, etc.)
**This is needed only if you plan to do any kind of mesh editing (hair, heads, clothes, weapons, etc.)
**[https://github.com/Norbyte/dos2de_collada_exporter Collada/GR2 import/export Blender plugin] by Norbyte
**[https://github.com/Norbyte/dos2de_collada_exporter Collada/GR2 import/export Blender plugin] by Norbyte
***For importing/exporting .GR2 files, which BG3 uses
***For importing/exporting .GR2 files, which BG3 uses
* [https://github.com/LaughingLeader/BG3ModManager BG3 ModManager (BG3MM)] by LaughingLeader
** A portable mod manager for BG3
== What mods are best to start with? ==
== What mods are best to start with? ==


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