Ad placeholder

Way of the Four Elements: Difference between revisions

Jump to navigation Jump to search
Moved discussion of differences between 4E abilities and spells from the intro to a more appropriate place
(New class quote template)
(Moved discussion of differences between 4E abilities and spells from the intro to a more appropriate place)
Line 5: Line 5:
{{Quote class|{{PAGENAME}}}}
{{Quote class|{{PAGENAME}}}}


'''Way of the Four Elements''' is one of the [[Monk#Level%203|subclasses]] of [[Monk|monk]]. These monks are more specialized in using their {{SmallIcon|Monk_Ki_Icon.png}} Ki to channel the elements to influence the battlefield. Rather than focusing on physical techniques that the other Monk subclasses focus on, Way of the Four Elements focuses on abilities that mimic [[Wizard]] spells, turning monks into a hybrid spellcaster. Way of the Four Elements "spells" are not true [[Spells]], though they are called that in-game. They trigger [[Unarmed Strike]], can be cast while {{Cond|Silenced}} or while in [[Rage (Condition)|Rage]], do not consume [[spell slots]], and cannot be {{SAI|Counterspell|Counterspelled}}. They also do not trigger {{SAI|Mage Slayer: Attack Caster}}{{verify}}.
'''Way of the Four Elements''' is one of the [[Monk#Level%203|subclasses]] of [[Monk|monk]]. These monks are more specialized in using their {{SmallIcon|Monk_Ki_Icon.png}} Ki to channel the elements to influence the battlefield. Rather than focusing on physical techniques that the other Monk subclasses focus on, Way of the Four Elements focuses on abilities that mimic [[Wizard]] spells, turning monks into a hybrid spellcaster.  


==Subclass features==
==Subclass features==
Line 14: Line 14:
* You can use ki to power magical spells that harnesses the elements.
* You can use ki to power magical spells that harnesses the elements.
* The DC for any of these spells is equal to '''8 + your proficiency bonus + your Wisdom modifier'''. Equipment that increases your Spell Save DC also boosts your Saving Throw DC.
* The DC for any of these spells is equal to '''8 + your proficiency bonus + your Wisdom modifier'''. Equipment that increases your Spell Save DC also boosts your Saving Throw DC.
* These spells also trigger [[Unarmed Strike]].
* These spells also trigger {{SAI|Martial Arts: Bonus Unarmed Strike}}.
* While called spells, these Disciple of the Elements abilities are not classified as true [[Spells]] and will not interact with features or equipment that only work with proper spells.
** They cannot be {{SAI|Counterspell|Counterspelled}}.
** They can be used while {{Cond|Silenced}}.
** They can be used while {{Cond|Rage|Raging}}.
** They do not benefit from features that apply only to spells. Examples include:
*** {{SAI|Spell Sniper}}
*** {{SAI|Tempestuous Magic}}
*** Any form of [[Metamagic]]
** They do not benefit from items that apply only to spells. Examples include:
*** {{RarityItem|Necklace of Elemental Augmentation}}
*** {{RarityItem|Ring of Elemental Infusion}}
*** {{RarityItem|Boots of Elemental Momentum}}
*** {{RarityItem|Vivacious Cloak}}
*** {{RarityItem|Hat of the Sharp Caster}}


'''Choose 3''':
'''Choose 3''':

Navigation menu