Ad placeholder

Wild Magic: Dark Tendrils: Difference between revisions

Jump to navigation Jump to search
m
Removed class template
(Added warning)
m (Removed class template)
Line 1: Line 1:
{{ActionPage
{{ActionPage
| summary = '''Wild Magic: Dark Tendrils''' is a {{Class|Wild Magic Barbarian}} free action that is randomly used when you trigger a [[Rage: Wild Magic|Wild Magic]] roll. Every turn, you deal {{DamageType|Necrotic}} damage to every creature around you while also healing yourself.
| summary = '''Wild Magic: Dark Tendrils''' is a [[Wild Magic Barbarian]] free action that is randomly used when you trigger a [[Rage: Wild Magic|Wild Magic]] roll. Every turn, you deal {{DamageType|Necrotic}} damage to every creature around you while also healing yourself.
| description = Shadowy tendrils lash outwards from you. Each creature within {{Distance|m=9|ft=30}} of you must succeed a {{SavingThrow|CON}} or take {{DamageText|1d12|Necrotic}} damage. Additionally, you gain '''{{DamageColor|Healing|1d12}} {{DamageIcon|Healing}}{{DamageColor|Healing|Temporary Hit Points}}'''.
| description = Shadowy tendrils lash outwards from you. Each creature within {{Distance|m=9|ft=30}} of you must succeed a {{SavingThrow|CON}} or take {{DamageText|1d12|Necrotic}} damage. Additionally, you gain '''{{DamageColor|Healing|1d12}} {{DamageIcon|Healing}}{{DamageColor|Healing|Temporary Hit Points}}'''.
| warning = {{Prereq|Can only have temporary hit points from one source.}}
| warning = {{Prereq|Can only have temporary hit points from one source.}}

Navigation menu