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Modding:Modding resources: Difference between revisions

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Moved Shader starter from SPP section to Blender
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(Moved Shader starter from SPP section to Blender)
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* [https://mmemoli.gumroad.com/l/tOKEh Mesh Data Transfer for Blender] (with video!)
* [https://mmemoli.gumroad.com/l/tOKEh Mesh Data Transfer for Blender] (with video!)
* [https://www.nexusmods.com/baldursgate3/mods/464 BG3 Armature Tools for Blender]
* [https://www.nexusmods.com/baldursgate3/mods/464 BG3 Armature Tools for Blender]
* [https://nb-stor.s3.eu-central-1.amazonaws.com/bg3/Tiefling.zip Skin Shader starter by Norbyte]
==== GnuIMP ====
==== GnuIMP ====
* [https://www.gimp.org/downloads/ LATEST] version
* [https://www.gimp.org/downloads/ LATEST] version
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==== Substance Painter ====
==== Substance Painter ====
* [https://www.adobe.com/creativecloud/3d-ar.html LATEST] version or purchase on Steam
* [https://www.adobe.com/creativecloud/3d-ar.html LATEST] version or purchase on Steam
* [https://nb-stor.s3.eu-central-1.amazonaws.com/bg3/Tiefling.zip Shader starter by Norbyte]
* [https://substance3d.adobe.com/magazine/bringing-life-to-legends-character-art-in-baldurs-gate-3/ Article on Larian's process]
* [https://substance3d.adobe.com/magazine/bringing-life-to-legends-character-art-in-baldurs-gate-3/ Article on Larian's process]
== Paths ==
== Paths ==
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