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Overgrown Ruins: Difference between revisions
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|east = River Chionthar | |east = River Chionthar | ||
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The '''Overgrown Ruins''' is a [[location|location]] within the [[Wilderness]], and are the remnants of what appears to have once been a chapel, though time has eroded many of the clues as to who exactly was revered here.{{ref|The Overgrown Ruin is named after the Waypoint, for the convenience of connecting the related smaller locations. | The '''Overgrown Ruins''' is a [[location|location]] within the [[Wilderness]], and are the remnants of what appears to have once been a chapel, though time has eroded many of the clues as to who exactly was revered here.{{ref|The Overgrown Ruin is named after the Waypoint, for the convenience of connecting the related smaller locations.}} | ||
{{TOC|limit=3}} | {{TOC|limit=3}} | ||
==Overview== | ==Overview== | ||
The ruins consist of the exterior location – the [[Chapel Entrance]] – and the interior locations Refectory and Dank Crypt. | The ruins consist of the exterior location – the [[Chapel Entrance]] – and the interior locations Refectory and Dank Crypt. | ||
A group of looters are canvassing the Overgrown Ruins. {{CharLink|Gimblebock}}, {{CharLink|Quelenna}}, {{CharLink|Taman}}, and {{CharLink|Warryn}} stand guard outside in the Chapel Entrance, while {{CharLink|Andorn}}, {{CharLink|Barton}}, {{CharLink|Cefrey}}, {{CharLink|Haseid}}, {{CharLink|Mari}} and {{CharLink|Torgga}} loot the Refectory.{{ref|If the party dropped the Foundation Block through the floor of the Chapel Entrance, the looters inside will automatically be hostile. | A group of looters are canvassing the Overgrown Ruins. {{CharLink|Gimblebock}}, {{CharLink|Quelenna}}, {{CharLink|Taman}}, and {{CharLink|Warryn}} stand guard outside in the Chapel Entrance, while {{CharLink|Andorn}}, {{CharLink|Barton}}, {{CharLink|Cefrey}}, {{CharLink|Haseid}}, {{CharLink|Mari}} and {{CharLink|Torgga}} loot the Refectory.{{ref|If the party dropped the Foundation Block through the floor of the Chapel Entrance, the looters inside will automatically be hostile.}} | ||
Entering this area will grant the party 10 [[Experience]] if at character level 2, 30 XP at level 3, and 40 XP at level 4. | Entering this area will grant the party 10 [[Experience]] if at character level 2, 30 XP at level 3, and 40 XP at level 4. |