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Modding:Armor/Clothing Texture Maps: Difference between revisions

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The MSKCLOTH file defines the material colours.
The MSKCLOTH file defines the material colours.
=== BM ===
=== Base Map - BM ===
Colour strength
Colour strength
=== PM ===
=== Physical Map - PM ===
Shinyness
Shinyness
* Red Channel = Metalness (darker = matte)
* Red Channel = Metalness (darker = matte)

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