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Modding:Face and body textures: Difference between revisions

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* Blue Channel - Veins
* Blue Channel - Veins
* Alpha Channel - Yellowing
* Alpha Channel - Yellowing
[[File:DGB HMVY1.png|frameless|445x445px]]


== NORMAL ==
== NORMAL ==
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* Green Channel - Convexity map
* Green Channel - Convexity map
* Blue Channel - Emty black
* Blue Channel - Emty black
[[File:DGB MSK 1.png|left|frameless|DGB MSK Channels]]


This is just to show how exactly MSK channels works:


[[File:DGB_MSK_1.png|alt=DGB MSK Channels|frameless]][[File:DGB_MSK_2.png|frameless]]


+ Small test to make more obvious how works R channel
== DMSK ==
sRGB - every channel is decorative mask (trough them you make guilded mask, add details)


In the 2nd picture you could see DMSK blue channel as yellow guilding:


[[File:DGB DMSK RGB1.png|frameless|358x358px]][[File:DGB DMSK B examle.png|frameless|358x358px]]


 
This document could also give you better understanding [https://docs.google.com/document/d/1nE4QjTKedF0KkKwOsVVAI87GgXxdQiJSsLYOnWO5YdA/edit#heading=h.zb542upz0efo '''Dragonborn Skin Colour References'''] by Padme4000
This is just to show how exactly MSK red channel works
[[File:DGB_MSK_2.png|left|frameless]]
 
 
 
 
 
 
 
== DMSK ==
sRGB - every channel is decorative mask (trough them you make guilded mask, add details)


== Draconic Bloodline DMSK ==
== Draconic Bloodline DMSK ==
sRGB - every channel is draconic bloodline decorative mask - they will replace DMSK if gamer choose the DB subclass, keep it in mind
sRGB - every channel is draconic bloodline decorative mask - they will replace DMSK if gamer choose the DB subclass, keep it in mind


[[File:DGB Draconic Bloodline DMSK1.png|frameless|358x358px]]


You could check every separate channel in files here [https://www.nexusmods.com/baldursgate3/mods/11111 Dragonborn head Substance Painter Assets] all existing DGB head textures unacked by channels in separate folders  
You could check every separate channel in files here [https://www.nexusmods.com/baldursgate3/mods/11111 Dragonborn head Substance Painter Assets] all existing DGB head textures unpacked by channels in separate folders  


Also you could see every DGB head material including NPC's with this mod [https://www.nexusmods.com/baldursgate3/mods/11011 Dragonborn head material checker - Modder's Tool].{{Modding navbox}}
Also you could see every DGB head material including NPC's with this mod [https://www.nexusmods.com/baldursgate3/mods/11011 Dragonborn head material checker - Modder's Tool].{{Modding navbox}}
[[Category:Modding resources]]
[[Category:Modding resources]]
[[Category:Head modding]]
[[Category:Head modding]]
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