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[[File:Follow the Convoy Quest.jpg|thumb|The drider offers safe passage through the Shadow-Cursed Lands.]]
{{PageSeo
| description = Follow the Convoy is a sub-quest of Infiltrate Moonrise Towers in Act Two of Baldur's Gate 3. It can be started by speaking with Goblin near the entrance to the Shadowlands from aboveground in the Mountain Pass.
| image = Follow the Convoy Quest.jpg
}}
[[File:Follow the Convoy Quest.jpg|thumb|{{noexcerpt|The drider offers safe passage through the Shadow-Cursed Lands.}}]]
'''Follow the Convoy''' is a sub-[[quest]] of {{Quest|Infiltrate Moonrise Towers}} in [[Act Two]] of Baldur's Gate 3. It can be started by speaking with Goblin near the entrance to the Shadowlands from aboveground in the [[Mountain Pass]].
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'''Follow the Convoy''' is a sub-[[quest]] of {{Quest|Infiltrate Moonrise Towers}} in [[Act Two]] of Baldur's Gate 3. It can be started by speaking with Goblin near the entrance to the Shadowlands from aboveground in the [[Mountain Pass]].
==Objectives==
==Objectives==
''Objectives and journal entries may vary pending story decisions and outcomes.''
''Objectives and journal entries may vary pending story decisions and outcomes.''
<div class="toccolours mw-collapsible mw-collapsed">
{{Quest objective|Retrieve the instrument from the drow Minthara.|
<div style="font-weight: bold; line-height: 1.6;">Retrieve the instrument from the drow Minthara.</div>
<div class="mw-collapsible-content">
* We met a group of cultists preparing to travel to Moonrise Towers. They are waiting for a guide who must be summoned using an instrument the drow Minthara possessed.
* We met a group of cultists preparing to travel to Moonrise Towers. They are waiting for a guide who must be summoned using an instrument the drow Minthara possessed.
</div></div>
}}
<div class="toccolours mw-collapsible mw-collapsed" style="border-top: none;">
{{Quest objective|Find the cultist camp.|
<div style="font-weight: bold; line-height: 1.6;">Find the cultist camp.</div>
<div class="mw-collapsible-content">
* We reached the shadow-cursed lands. We can use Minthara's instrument to summon a creature to guide us to Moonrise Towers, but we need to find the right place to play it.
* We reached the shadow-cursed lands. We can use Minthara's instrument to summon a creature to guide us to Moonrise Towers, but we need to find the right place to play it.
* We met a goblin who told us of a group of cultists up ahead. We should check out their camp.
* We met a goblin who told us of a group of cultists up ahead. We should check out their camp.
</div></div>
}}
<div class="toccolours mw-collapsible mw-collapsed" style="border-top: none;">
{{Quest objective|Summon the guide.|
<div style="font-weight: bold; line-height: 1.6;">Summon the guide.</div>
<div class="mw-collapsible-content">
* We met a group of cultists preparing to travel to Moonrise Towers. They are waiting for a guide. We should use Minthara's instrument to summon the guide.
* We met a group of cultists preparing to travel to Moonrise Towers. They are waiting for a guide. We should use Minthara's instrument to summon the guide.
</div></div>
}}
<div class="toccolours mw-collapsible mw-collapsed" style="border-top: none;">
{{Quest objective|Talk to the drider.|
<div style="font-weight: bold; line-height: 1.6;">Talk to the drider.</div>
<div class="mw-collapsible-content">
* We summoned the drider. We should speak to him.
* We summoned the drider. We should speak to him.
</div></div>
}}
<div class="toccolours mw-collapsible mw-collapsed" style="border-top: none;">
{{Quest objective|Follow the drider.|
<div style="font-weight: bold; line-height: 1.6;">Follow the drider.</div>
<div class="mw-collapsible-content">
* We need to stay close to the drider in order to reach Moonrise Towers.
* We need to stay close to the drider in order to reach Moonrise Towers.
</div></div>
}}
<div class="toccolours mw-collapsible mw-collapsed" style="border-top: none;">
{{Quest objective|Defend the convoy.|
<div style="font-weight: bold; line-height: 1.6;">Defend the convoy.</div>
<div class="mw-collapsible-content">
* Harpers are attacking the convoy - we must defend it.
* Harpers are attacking the convoy - we must defend it.
</div></div>
}}
<div class="toccolours mw-collapsible mw-collapsed" style="border-top: none;">
{{Quest objective|Continue toward Moonrise Towers.|
<div style="font-weight: bold; line-height: 1.6;">Continue toward Moonrise Towers.</div>
<div class="mw-collapsible-content">
* We defeated the Harpers and should continue following the drider.
* We defeated the Harpers and should continue following the drider.
</div></div>
}}
<div class="toccolours mw-collapsible mw-collapsed" style="border-top: none;">
{{Quest objective|Quest Complete|
<div style="font-weight: bold; line-height: 1.6;">Quest Complete</div>
<div class="mw-collapsible-content">
* The drider can no longer aid us.
* The drider can no longer aid us.
* The drider made it to Moonrise Towers.
* The drider made it to Moonrise Towers.
* We turned against the drider and sided with the Harpers.
* We turned against the drider and sided with the Harpers.
* We reached Moonrise Towers without help from the cultists.
* We reached Moonrise Towers without help from the cultists.
</div></div>
}}


== Walkthrough ==
== Walkthrough ==
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During the trek, a group of Harpers ambush the convoy. The party can betray the convoy and help the Harpers, or fight alongside the convoy in the hopes of being more convincing at Moonrise. If siding with the Harpers, they take the drider's Moonlantern and refer the party to the [[Last Light Inn]]. If avoiding making {{CharLink|Jaheira}} hostile at the Inn, then they can gain the Moonlantern by speaking with {{CharLink|Isobel}}. If sticking with the convoy, then Kar'niss safely guides the party to the front entrance to [[Moonrise Towers]].
During the trek, a group of Harpers ambush the convoy. The party can betray the convoy and help the Harpers, or fight alongside the convoy in the hopes of being more convincing at Moonrise. If siding with the Harpers, they take the drider's Moonlantern and refer the party to the [[Last Light Inn]]. If avoiding making {{CharLink|Jaheira}} hostile at the Inn, then they can gain the Moonlantern by speaking with {{CharLink|Isobel}}. If sticking with the convoy, then Kar'niss safely guides the party to the front entrance to [[Moonrise Towers]].


If the party had already been at the Last Light Inn and avoided making Jaheira hostile at the Inn and sided with the Harpers, the harpers will question the party after defeating the convoy and demand "Jaheira's godsend" explain their presence: the party can either blame the ambush for ruining their infiltration (persuasion DC16) or lie that they were captured by the convoy (deception dc16). Failing either will turn the ambushing Harpers hostile(only them). Succeeding either will lead to the Harpers handing over the {{SmRarityItem|Moonlantern}}.
If the party had already been at the Last Light Inn and avoided making Jaheira hostile at the Inn and sided with the Harpers, the harpers will question the party after defeating the convoy and demand "Jaheira's godsend" explain their presence: the party can either blame the ambush for ruining their infiltration (persuasion DC16) or lie that they were captured by the convoy (deception DC16). Failing either will turn the ambushing Harpers hostile (only them). Succeeding either will lead to the Harpers handing over the {{SmRarityItem|Moonlantern}}.


If resolving {{CharLink|Marcus|Marcus'}} attempt to abduct Isobel before meeting the convoy at the rendezvous point the convoy will have despawned and can only be encountered by going to the house where the convoy ambush takes place. This will trigger the ambush event where the party is the ambusher.
If resolving {{CharLink|Marcus Falgor|Marcus'}} attempt to abduct Isobel before meeting the convoy at the rendezvous point the convoy will have despawned and can only be encountered by going to the house where the convoy ambush takes place. This will trigger the ambush event where the party is the ambusher.


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