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Piercing Shot: Difference between revisions
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{{WeaponActionPage | |||
| name = Piercing Shot | |||
| weapon types = Hand Crossbows, Heavy Crossbows, Light Crossbows | |||
| description = Shoot a foe in the chest and possibly inflict [[Gaping Wounds (Condition)|Gaping Wounds]]. [[List_of_Creature_Types#Undead|Undead]] and [[List_of_Creature_Types#Construct|Constructs]] can't suffer '''Gaping Wounds'''. | |||
| damage = 1d8 | |||
Shoot a foe in the chest and possibly inflict [[Gaping Wounds (Condition)|Gaping Wounds]]. [[List_of_Creature_Types#Undead|Undead]] and [[List_of_Creature_Types#Construct|Constructs]] can't suffer '''Gaping Wounds'''. | | damage type = Piercing | ||
| damage modifier = Dexterity | |||
| range = ranged | |||
| attack roll = yes | |||
| recharge = Short Rest | |||
| condition = Gaping Wounds | |||
| condition save = CON | |||
| condition duration = 2 | |||
}} | |||
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